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Steam News8 August 20205y ago

Major Update V0.187

Hey everyone Today we've got a small but very important update for the game: Artillery! Finally players can tear apart the terrain and detroy their enemies from afar!

Full notes

Full TrenchesWIP update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone

What changed

2 fixes0 additions0 changes0 removals
  • Maps
fixedFinally players can tear apart the terrain and detroy their enemies from afar! Additionally we've fixed up Anti-tank cannons and added bots to our PvP mode! This is our first big step in tightening up the gameplay, and from our recent public playtest, we can say for certain that it worked super well!
fixedChangelog: - Added one artillery and effects. - Fixed AT guns - Added destroyed variant to artillery and the ability to repair. - Fixed terrain when mounting guns. - Fixed bullet trails. (We didn't realise their orientations were wrong all this time!) - Added bots to AI map. They target enemy HQs to move to, it's their only change (for now). - Tweaked health of some mountables. - Changed the prices and Health of most buildings - Added some more destroyed meshes

TrenchesWIP changes

fixedFinally players can tear apart the terrain and detroy their enemies from afar! Additionally we've fixed up Anti-tank cannons and added bots to our PvP mode! This is our first big step in tightening up the gameplay, and from our recent public playtest, we can say for certain that it worked super well!
fixedChangelog: - Added one artillery and effects. - Fixed AT guns - Added destroyed variant to artillery and the ability to repair. - Fixed terrain when mounting guns. - Fixed bullet trails. (We didn't realise their orientations were wrong all this time!) - Added bots to AI map. They target enemy HQs to move to, it's their only change (for now). - Tweaked health of some mountables. - Changed the prices and Health of most buildings - Added some more destroyed meshes

Today we've got a small but very important update for the game: Artillery!

Finally players can tear apart the terrain and detroy their enemies from afar! Additionally we've fixed up Anti-tank cannons and added bots to our PvP mode! This is our first big step in tightening up the gameplay, and from our recent public playtest, we can say for certain that it worked super well!

Changelog:

  • Added one artillery and effects.
  • Fixed AT guns

Added destroyed variant to artillery and the ability to repair. - Fixed terrain when mounting guns. - Fixed bullet trails. (We didn't realise their orientations were wrong all this time!) - Added bots to AI map. They target enemy HQs to move to, it's their only change (for now). - Tweaked health of some mountables. - Changed the prices and Health of most buildings - Added some more destroyed meshes

As always, if you'd like to help support us while we work, we've also go a Patreon and Ko-fi and if you'd like to have a chat with the devs, we're super vocal over on our Discord: https://discord.gg/ns7QZp6

Patreon: https://www.patreon.com/TrenchesWIP Ko-fi: https://ko-fi.com/trencheswip

Thank you to everyone who's helped us throughout development, we really do love swwing how our game has evolved over time and the ways in which everyone has helped shape it!

  • Big OOF Games

Source

Steam News / 8 August 2020

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