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Steam News17 February 20215y ago

State of the game 2021

Hey everyone! We've been pretty quiet recently, so we thought we'd give everyone a bit of a rundown on the state of the game.

Full notes

Full TrenchesWIP update

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Repeated intro

Hey everyone!

What changed

0 fixes2 additions0 changes0 removals
  • Gameplay
addedRecently our Coder has been hard at work redesigning our AI in order to make them much more responsive and fun to fight, but this has taken quite a large time investment. Our ultimate goal is to have a game system that is fun to play both in solo and with a sizable player count. To do this, we've needed to essentially re-write our AI. But from our initial tests with the new system (which you can find over on our Patreon ), the AI is shaping up to be a lot more dynamic and interesting to fight against.
addedThe other task I've been working on is improving the character models. As we approach our next milestone of character customization, we needed to look at adding a bit more detail to our existing characters. Fortunately, we've picked up a copy of Character Creator 3 which has been significantly improving the workflow for creating new models!

TrenchesWIP changes

addedRecently our Coder has been hard at work redesigning our AI in order to make them much more responsive and fun to fight, but this has taken quite a large time investment. Our ultimate goal is to have a game system that is fun to play both in solo and with a sizable player count. To do this, we've needed to essentially re-write our AI. But from our initial tests with the new system (which you can find over on our Patreon ), the AI is shaping up to be a lot more dynamic and interesting to fight against.
addedThe other task I've been working on is improving the character models. As we approach our next milestone of character customization, we needed to look at adding a bit more detail to our existing characters. Fortunately, we've picked up a copy of Character Creator 3 which has been significantly improving the workflow for creating new models!

We've been pretty quiet recently, so we thought we'd give everyone a bit of a rundown on the state of the game.

Recently our Coder has been hard at work redesigning our AI in order to make them much more responsive and fun to fight, but this has taken quite a large time investment. Our ultimate goal is to have a game system that is fun to play both in solo and with a sizable player count. To do this, we've needed to essentially re-write our AI. But from our initial tests with the new system (which you can find over on our Patreon), the AI is shaping up to be a lot more dynamic and interesting to fight against.

On the art side of things, I've been focussed on 2 different tasks: The first being that we discovered the latest update causes Trenches to use a severely large amount of RAM, which we believe we've found the cause of. So the next update should improve load times for just about everything (hopefully).

The other task I've been working on is improving the character models. As we approach our next milestone of character customization, we needed to look at adding a bit more detail to our existing characters. Fortunately, we've picked up a copy of Character Creator 3 which has been significantly improving the workflow for creating new models!

For now we can't give people an ETA on when we expect these jobs to be complete, as they require quite a large amount of work, but we can assure you we're working hard to get them to you ASAP!

If you want to discuss development with us or just meet the devs, we're always active over on our Discord.

We'd like to thank everyone for their continued patience <3

Until next time

-Big OOF Games

Source

Steam News / 17 February 2021

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