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Steam News27 October 20205y ago

TrenchesWIP Roadmap

Heya everyone! With the release of our latest update, we figured now was a good chance to organize our upcoming priorities and where we plan to take the game!

Full notes

Full TrenchesWIP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Balance
  • Server
changedWith the release of our latest update, we figured now was a good chance to organize our upcoming priorities and where we plan to take the game!
added--------------------ROADMAP----------------------- 1. Engine/voxel upgrade - Work on maps when complete (Add battle damage) 2. Dedicated servers! 3. Discord rich presence/ integration ----------- Update Release -------------- 4. Cosmetic customization 5. Weapon customization + Melee (bayonets wink ) 6. 3rd person animations (shooting, crouching, prone, etc) 7. Mounted 3rd person mesh (when player embarks MG, using artillery, etc) ----------- Update Release ------------- 8. Player Progression (unlock equipable buffs/cosmetics by levelling up after a match (balanced with advantages and disadvantages)) ---------- Update Release -------------- 9. Bot AI - Mounted MG, Planes (player-controlled planes will be coming later on wink ), AA 10. Bot AI - Infantry behavior (cover system for bots, Potentially basic commanding) 11. Binoculars - Marked arty strike, Supply drop, pings, airstrike

TrenchesWIP changes

changedWith the release of our latest update, we figured now was a good chance to organize our upcoming priorities and where we plan to take the game!
added--------------------ROADMAP----------------------- 1. Engine/voxel upgrade - Work on maps when complete (Add battle damage) 2. Dedicated servers! 3. Discord rich presence/ integration ----------- Update Release -------------- 4. Cosmetic customization 5. Weapon customization + Melee (bayonets wink ) 6. 3rd person animations (shooting, crouching, prone, etc) 7. Mounted 3rd person mesh (when player embarks MG, using artillery, etc) ----------- Update Release ------------- 8. Player Progression (unlock equipable buffs/cosmetics by levelling up after a match (balanced with advantages and disadvantages)) ---------- Update Release -------------- 9. Bot AI - Mounted MG, Planes (player-controlled planes will be coming later on wink ), AA 10. Bot AI - Infantry behavior (cover system for bots, Potentially basic commanding) 11. Binoculars - Marked arty strike, Supply drop, pings, airstrike

Heya everyone!

With the release of our latest update, we figured now was a good chance to organize our upcoming priorities and where we plan to take the game!

So we've put together a short roadmap for the next couple of updates so people have a better idea of whatever next!

---------------------ROADMAP----------------------- 1. Engine/voxel upgrade - Work on maps when complete (Add battle damage) 2. Dedicated servers! 3. Discord rich presence/ integration ----------- Update Release -------------- 4. Cosmetic customization 5. Weapon customization + Melee (bayonets wink ) 6. 3rd person animations (shooting, crouching, prone, etc) 7. Mounted 3rd person mesh (when player embarks MG, using artillery, etc) ----------- Update Release ------------- 8. Player Progression (unlock equipable buffs/cosmetics by levelling up after a match (balanced with advantages and disadvantages)) ---------- Update Release -------------- 9. Bot AI - Mounted MG, Planes (player-controlled planes will be coming later on wink ), AA 10. Bot AI - Infantry behavior (cover system for bots, Potentially basic commanding) 11. Binoculars - Marked arty strike, Supply drop, pings, airstrike

If you'd like to discuss the upcoming changes with the devs, we're super active over on our discord!

As always, if you'd like to help support our development, don't forget to stop over at our Patreon!

Thanks again for your continued support and patience as we make the the game the best it can be!

Source

Steam News / 27 October 2020

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