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Steam News1 May 20206y ago

Update V0.184 (Main Branch)

UPDATE 0.184 See Testing Branch Update V0.184 for more details Please note: There's been a change to the building system. Players need to capture a zone in order to build within it.

Full notes

Full TrenchesWIP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions2 changes0 removals
  • UI and audio
  • Gameplay
  • Server
changedUPDATE 0.184 See Testing Branch Update V0.184 for more details Please note: There's been a change to the building system. Players need to capture a zone in order to build within it. To capture a zone, build a spawn flag anywhere within it. We're still in the process of creating tooltips for this.
addedCHANGES - New Map - Terrain Deformation - Simplified economy using only requisition - Restored PvP mode - Added SMLE bolt-action rifle - Added tunnel system - Refined spawning system - New Crafting UI - Added depth-of-field effect when aiming - Added OWENS Service Carbine
fixedFIXES - Fixed Spawning bug!!! - Quitting to menu functions correctly - Fixed texture issue on larger rocks - Pickaxe no longer fires tracers lol - Building noise fades with distance
changedKNOWN BUGS - Survival mode is temporarily broken (it didn't survive the transition to terrain deformation) - Can't harvest some very specific trees - Currently no win condition for PvP mode - Vehicles and mountables aren't very stable - Quite a few latency issues - Voxels can occasionally be a bit funky and do some weird things - Some performance issues on higher settings - Spawning occasionally doesn't work for clients (press 0 if this occurs) - Bots are still pretty dumb as heck - Long load times
addedWHAT WE'RE WORKING ON - Making tanks more functional - Artillery - Adding in some more weapons

TrenchesWIP changes

changedUPDATE 0.184 See Testing Branch Update V0.184 for more details Please note: There's been a change to the building system. Players need to capture a zone in order to build within it. To capture a zone, build a spawn flag anywhere within it. We're still in the process of creating tooltips for this.
addedCHANGES - New Map - Terrain Deformation - Simplified economy using only requisition - Restored PvP mode - Added SMLE bolt-action rifle - Added tunnel system - Refined spawning system - New Crafting UI - Added depth-of-field effect when aiming - Added OWENS Service Carbine
fixedFIXES - Fixed Spawning bug!!! - Quitting to menu functions correctly - Fixed texture issue on larger rocks - Pickaxe no longer fires tracers lol - Building noise fades with distance
changedKNOWN BUGS - Survival mode is temporarily broken (it didn't survive the transition to terrain deformation) - Can't harvest some very specific trees - Currently no win condition for PvP mode - Vehicles and mountables aren't very stable - Quite a few latency issues - Voxels can occasionally be a bit funky and do some weird things - Some performance issues on higher settings - Spawning occasionally doesn't work for clients (press 0 if this occurs) - Bots are still pretty dumb as heck - Long load times
addedWHAT WE'RE WORKING ON - Making tanks more functional - Artillery - Adding in some more weapons

UPDATE 0.184 See Testing Branch Update V0.184 for more details Please note: There's been a change to the building system. Players need to capture a zone in order to build within it. To capture a zone, build a spawn flag anywhere within it. We're still in the process of creating tooltips for this.

CHANGES - New Map - Terrain Deformation - Simplified economy using only requisition - Restored PvP mode - Added SMLE bolt-action rifle - Added tunnel system - Refined spawning system - New Crafting UI - Added depth-of-field effect when aiming - Added OWENS Service Carbine

FIXES - Fixed Spawning bug!!! - Quitting to menu functions correctly - Fixed texture issue on larger rocks - Pickaxe no longer fires tracers lol - Building noise fades with distance

KNOWN BUGS - Survival mode is temporarily broken (it didn't survive the transition to terrain deformation) - Can't harvest some very specific trees - Currently no win condition for PvP mode - Vehicles and mountables aren't very stable - Quite a few latency issues - Voxels can occasionally be a bit funky and do some weird things - Some performance issues on higher settings - Spawning occasionally doesn't work for clients (press 0 if this occurs) - Bots are still pretty dumb as heck - Long load times

WHAT WE'RE WORKING ON - Making tanks more functional - Artillery - Adding in some more weapons

If you happen to find anymore, we'd love to hear from you over on our Discord. All the devs are super active in talking with the community on how to make the best game possible! https://discord.gg/ns7QZp6

We'd like to thank everyone who's given the game a test and given us their honest feedback, we hope we can deliver a game that we all want to play!

  • Big OOF Games

Source

Steam News / 1 May 2020

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