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Steam News25 March 20264mo ago

v1.0.6 - Overall Game Balancing

Hello, Dear Adventurers, I've realized that the beginning of the game is a bit hard and hard to get used to. So I implemented some features and did some tweaks on the difficulty settings.

In this update3

Full notes

Full Treasure Hunters: Raid Together update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Dear Adventurers,

What changed

6 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedBalancing:Decreased enemy multiplier for multiplayer
changedBalancing:Breakable floor has a chance not to break
changedBalancing:Decreased all dungeons' enemy spawn credit
changedBalancing:Decreased required level for dynamites and shotgun
changedBalancing:Decreased falling stick damage from 25 to 15, falling spike trap damage from 75 to 50
fixedBug Fixes:Voicechat Volume Option bug is fixed
falling stick damage2515falling stick damage decreased, nerffalling stick damage from 25 to 15, falling spike trap damage7550falling stick damage from 25 to 15, falling spike trap damage decreased, nerf

Treasure Hunters: Raid Together changes

changedDecreased enemy multiplier for multiplayer
changedBreakable floor has a chance not to break
changedDecreased all dungeons' enemy spawn credit
changedDecreased required level for dynamites and shotgun
changedDecreased falling stick damage from 25 to 15, falling spike trap damage from 75 to 50

I've realized that the beginning of the game is a bit hard and hard to get used to. So I implemented some features and did some tweaks on the difficulty settings.

Features:

  • Some items have their own info when they are picked up

Balancing:

  • Decreased enemy multiplier for multiplayer

  • Breakable floor has a chance not to break

  • Deep parkour room with axes A BIT easier

  • Crushing walls in the halls are A BIT slower and easier

  • Decreased all dungeons' enemy spawn credit

  • Decreased required level for dynamites and shotgun

  • Decreased falling stick damage from 25 to 15, falling spike trap damage from 75 to 50

Bug Fixes:

  • Voicechat Volume Option bug is fixed

  • Whip swing sound doesn't spawn when someone else is swinging bug

  • No money notification stucks bug

  • Falling stick trap no damage bug

Once again, thank you for your feedback and for playing the game, which gives me the gameplay data. Tomorrow I'm going to be sharing the roadmap for the game.

Until then, stay safe and keep hunting ːIndyː

Source

Steam News / 25 March 2026

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