Treasure Hunters: Raid Together
Steam News 2 May 202619d ago

QuickPeek at Dungeon Hall Rework & Ants Fusion Recap

Hello Dear Adventurers, It's been more than a week since an update. As you may know, I was in Ants Fusion, and thanks to everybody who joined us and tried the upcoming version. Full Looking Dungeon: Dungeon halls used t…

Update log

Full Treasure Hunters: Raid Together update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello Dear Adventurers,

Extracted changes

0 fixes0 additions2 changes0 removals
  • Events
  • Gameplay
changedFull Looking Dungeon:Dungeon halls used to look so dull and empty. So now, I spawn random uninteractable objects on the ground and spawn wall-aligned objects that don't have a hall event. Here are some photos
changedAnts Fusion Recap:I also increased the overall brightness and reworked the brightness slider in the options. It does actualyl effects brightness now.

It's been more than a week since an update. As you may know, I was in Ants Fusion, and thanks to everybody who joined us and tried the upcoming version.

Full Looking Dungeon:

Dungeon halls used to look so dull and empty. So now, I spawn random uninteractable objects on the ground and spawn wall-aligned objects that don't have a hall event. Here are some photos

Ants Fusion Recap:

[carousel autoadvance="true"][/carousel]

I also increased the overall brightness and reworked the brightness slider in the options. It does actualyl effects brightness now.

I'll work a bit more on the look of the dungeon and consistency between the textures. But other than that, it is almost over.

Until then, stay safe and keep hunting ːIndyː

Source

Steam News / 2 May 2026

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