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Steam News30 July 20232y ago

Fifth Devlog 0.5 UPDATE (New map System/New voice acting in many NPCS)

In this update, we made significant strides in enhancing the map system, ensuring better visibility for players.

In this update2

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedIn this update, we made significant strides in enhancing the map system, ensuring better visibility for players. Additionally, we addressed the issue of lackluster voice acting for certain NPCs by introducing new and improved performances. Numerous quality of life improvements have been implemented, along with the customary bug fixes to enhance overall gameplay experience.We have created handcrafted maps for our levels that will greatly outperform our previous versions Steam post image More Special Attacks for the AI Monster Colision fixes New Voice Acting for NPCS with terrible VA Fixed Dual minimap icon bug New bow SFX Dialogue system have been revamped in some places New Climbable Objects We fixed the bug with 2 soundstracks playing while cutscene The bird particles have been added to the levels Now you can see name of the NPC during the dialogue More destructible barrels and chests for players to destroy and claim loot Now we have another option to not drink with chatta which will turn on new cutscene we added New tutorials on the map Now npcs will throw more taunts towards players during combat New Wendigo cutscene during the "Beast" Quest The graphics on Gabesh Land should look better now New rewards for the main questline More natural lighting added during nights New Achievements New dialogue banter beetwen NPCS New Consumables and new effects Some balancing have been fixed on the levels New soundtrack during the siege of wildmen town And much more minor bugs which we won't even mention here

Trail of Ayash changes

fixedWe have created handcrafted maps for our levels that will greatly outperform our previous versions Steam post image More Special Attacks for the AI Monster Colision fixes New Voice Acting for NPCS with terrible VA Fixed Dual minimap icon bug New bow SFX Dialogue system have been revamped in some places New Climbable Objects We fixed the bug with 2 soundstracks playing while cutscene The bird particles have been added to the levels Now you can see name of the NPC during the dialogue More destructible barrels and chests for players to destroy and claim loot Now we have another option to not drink with chatta which will turn on new cutscene we added New tutorials on the map Now npcs will throw more taunts towards players during combat New Wendigo cutscene during the "Beast" Quest The graphics on Gabesh Land should look better now New rewards for the main questline More natural lighting added during nights New Achievements New dialogue banter beetwen NPCS New Consumables and new effects Some balancing have been fixed on the levels New soundtrack during the siege of wildmen town And much more minor bugs which we won't even mention here

In this update, we made significant strides in enhancing the map system, ensuring better visibility for players. Additionally, we addressed the issue of lackluster voice acting for certain NPCs by introducing new and improved performances. Numerous quality of life improvements have been implemented, along with the customary bug fixes to enhance overall gameplay experience.

  • We have created handcrafted maps for our levels that will greatly outperform our previous versions Steam post image More Special Attacks for the AI Monster Colision fixes New Voice Acting for NPCS with terrible VA Fixed Dual minimap icon bug New bow SFX Dialogue system have been revamped in some places New Climbable Objects We fixed the bug with 2 soundstracks playing while cutscene The bird particles have been added to the levels Now you can see name of the NPC during the dialogue More destructible barrels and chests for players to destroy and claim loot Now we have another option to not drink with chatta which will turn on new cutscene we added New tutorials on the map Now npcs will throw more taunts towards players during combat New Wendigo cutscene during the "Beast" Quest The graphics on Gabesh Land should look better now New rewards for the main questline More natural lighting added during nights New Achievements New dialogue banter beetwen NPCS New Consumables and new effects Some balancing have been fixed on the levels New soundtrack during the siege of wildmen town And much more minor bugs which we won't even mention here

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Source

Steam News / 30 July 2023

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