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Steam News15 May 20261mo ago

The Journey Continues!

๐Ÿ”จ Development Update We are still working on the game in our free time, so we apologize if updates take a little longer than expected.

In this update8

Full notes

Full Trail of Ayash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix5 additions14 changes2 removals
  • UI and audio
  • Performance
  • Balance
  • Gameplay
  • Maps
changed๐Ÿ”จ Development UpdateWe are still working on the game in our free time, so we apologize if updates take a little longer than expected. The first upcoming additions will most likely be Spanish and Chinese language support, though those will arrive in a separate update.
changed๐Ÿ› ๏ธ Optimization & PerformanceReduced memory usage
removed๐Ÿ› ๏ธ Optimization & PerformanceSaved UI space by removing unnecessary decorations
added๐Ÿ› ๏ธ Optimization & PerformanceAdded more quicksave support
addedโš”๏ธ Gameplay & BalanceAdded more balanced gameplay options
changedโš”๏ธ Gameplay & BalanceImproved combat system

Trail of Ayash changes

changedWe are still working on the game in our free time, so we apologize if updates take a little longer than expected. The first upcoming additions will most likely be Spanish and Chinese language support, though those will arrive in a separate update.
changedReduced memory usage
removedSaved UI space by removing unnecessary decorations
addedAdded more quicksave support
addedAdded more balanced gameplay options

๐Ÿ”จ Development Update

We are still working on the game in our free time, so we apologize if updates take a little longer than expected. The first upcoming additions will most likely be Spanish and Chinese language support, though those will arrive in a separate update.

Below are the changes and fixes we have already completed:

๐Ÿ› ๏ธ Optimization & Performance

  • Reduced memory usage

  • Saved UI space by removing unnecessary decorations

  • Added more quicksave support

โš”๏ธ Gameplay & Balance

  • Added more balanced gameplay options

  • Improved combat system

  • Increased interactable width for easier interactions

  • Non-relevant NPCs no longer display markers

  • Improved rat trigger boxes

๐ŸŽจ UI & Visual Improvements

  • Fixed button spam issue during character creation

  • Improved visible skipper TOA cutscene progress UI

  • Tutorial skip prompt is now more visual

  • Cutscene fonts are now clearer and brighter

  • Updated background quest visuals

  • Improved enemy hit boxes for:

    • Wendigo

    • Chenoo

    • Werebear

    • Werewolf

๐Ÿ“– Journal & Quest Changes

  • Journal now uses a cleaner default setup

๐Ÿ”Š Audio & Feedback

  • Added proper falling sound effect and material when destroying obsidian

  • Updated crafting text feedback

๐Ÿšง Still in Progress

We are still actively working on:

  • Improving level design and making the world feel denser

  • General gameplay balancing

  • Creating and updating more in-game icons

  • Replacing older voice overs that were lower quality

  • Reworking existing quests to improve their overall quality

  • Finishing the Gabesh revamp

  • Updating several biome areas to add more environmental variety

Thank you for your patience and support โ€” more updates are on the way.

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Source

Steam News / 15 May 2026

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