In this update10
Full notes
Full Toxastra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
Toxastra changes
This is the first balance update for Toxastra. With this update we are balancing the game to make it easier. We are focusing this patch on enemies’ health and damage; a second balance patch will come for weapon and DNA capacity of the player.
Update Notes:
BALANCING
All the damages below are basic damage before any reduction such as resistance statistic or passive effect damage reduction
• Automatic turret
-Health reduces from 72 to 65 for all three turrets.
• Boss - passenger sector
-Damage of drone projectile reduce from 12 to 10
-Damage of laser attack reduce from 16/s to 12/s
-Damage of rocket projectile reduce from 34 to 30
-Damage of gatling projectile reduce from 12 to 10
-Damage of bouncing projectile reduce from 24 to 18
-Damage of the fragmentation spawner projectile reduce from 19 to 16
-Damage of fragmentation projectile reduce from 16 to 9
• Service robot
-Damage of the blinding projectile reduce from 10 to 8
-Damage of acid spawner projectile reduces from 12 to 9
-Damage of the melee attack as been up from 4 to 8
• Boss - recreation sector
-Damage of ground spawned projectile reduce from 16 to 12
-Damage of bone projectile reduce from 18 to 14
• Cerebeloath (Crew quarter enemy)
-Damage of basic projectile reduce from 19 to 16
• Boss – Crew quarter
-Damage of basic projectile reduce from 12 to 10
-Damage of spin attack projectile reduce from 14 to 11
-Damage of basic projectile reduce from 12 to 10
-Damage of spawn backward projectile up from 12 to 16
-Damage of backward projectile reduce from 14 to 9
• Boss – Maintenance sector
-Damage of spawner projectile reduce from 20 to 10
-Damage of fragmentation projectile reduce from 14 to 9
-Damage of basic projectile up from 8 to 10
-Damage of bounce projectile reduce from 14 to 11
• Mulignum (Hydroponic sector enemy)
-Damage of basic projectile up from 12 to 16
-Damage of the melee attack up from 6 to 10
• Boss – Hydroponic sector
-Health of the body reduces from 1150 to 1050
-Health of the tail reduces from 450 to 350
• Boss – Chef’s quarter
-Damage of the clone explosion reduce from 20 to 15
-Damage of basic projectile reduce from 9 to 8
Source
Changelog.gg summarizes and formats this update. How we read updates.
