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Steam News2 August 20223y ago

Rogue-like content update 1.3.0 - 02 August 2022

Hello everyone, here is the content update focusing on the secondary rogue-like game mode [Virtual Therapy] as well as a bug fix and some visual changes.

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Full Toxastra update

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Repeated intro

Hello everyone, here is the content update focusing on the secondary rogue-like game mode [Virtual Therapy] as well as a bug fix and some visual changes.

What changed

1 fix10 additions2 changes0 removals
  • Balance
  • Gameplay
  • Store
  • UI and audio
  • Fixes
changedBALANCING - Shooting speed Basic enemies equipped with pistols have had their attack speed reduced.
addedEndings Added an ending after killing the boss in the fifth segment, finishing the virtual therapy mode provides a new starting class for it.
addedClass Added different starting classes with their own characteristic, weapon, DNA ability and boost.
addedNew rooms Added two new room types with the REN room offering REN after finishing it and the black-market offering weapon, boost and stimulant in exchange for life points, energy or money.
addedNew segments Added the third, fourth and fifth level segments, each with fifteen new rooms.
addedNew enemies New enemies have been added to the game mode and can be found from the third segment onwards.

Toxastra changes

  • Roguehero
changedBALANCING - Shooting speed Basic enemies equipped with pistols have had their attack speed reduced.
addedEndings Added an ending after killing the boss in the fifth segment, finishing the virtual therapy mode provides a new starting class for it.
addedClass Added different starting classes with their own characteristic, weapon, DNA ability and boost.
addedNew rooms Added two new room types with the REN room offering REN after finishing it and the black-market offering weapon, boost and stimulant in exchange for life points, energy or money.
addedNew segments Added the third, fourth and fifth level segments, each with fifteen new rooms.

[Classic Mode]

BALANCING - Shooting speed Basic enemies equipped with pistols have had their attack speed reduced.

- Melee Weapons Melee weapons have all had their hitboxes enlarged to a size slightly larger than the visual.

[Rogue-like mode]

CONTENTS

- Endings Added an ending after killing the boss in the fifth segment, finishing the virtual therapy mode provides a new starting class for it.

- Class Added different starting classes with their own characteristic, weapon, DNA ability and boost.

- New rooms Added two new room types with the REN room offering REN after finishing it and the black-market offering weapon, boost and stimulant in exchange for life points, energy or money.

- New segments Added the third, fourth and fifth level segments, each with fifteen new rooms.

- New enemies New enemies have been added to the game mode and can be found from the third segment onwards.

- Bosses Added six bosses from Classic mode to the virtual therapy found at the end of each segment.

- New Boost Added thirty new boosts that can be found in treasure, here is an example of each rank.

Rank 0 (Banking Dynamism)

Corporate credits you pick up from the floor will also give you 3 energy points.

Rank 1 (Good Customers)

The first item purchased from each vending machine is free.

Rank 2 (Fast recovery)

At the start of each room, you recover up to half your energy Rank 3 (Framed Experience): Gives you +3 Intelligence and improves one of your DNA abilities or gives you one if you don't have one.

Rank 4 (Superior Intellect)

Gives you +5 Intelligence, +3 Medicine and Hacking, and a small amount of energy regeneration.

BALANCE - Merchant Added the ability to buy chips from the merchant to regain hit points

VISUAL - Consumable Changed the visuals of several consumables

- Boost Added illustration for each boost found in the treasures.

SOUND - New sound Added sound when the player retrieves an item from the ground

BUG - Boost Fixed some boosts that didn't apply when picked up.

Source

Steam News / 2 August 2022

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