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Steam News31 May 20261mo ago

DEMO Patch 2.1.1

Okay, I know I said the last one was the final update but this is the REAL final update for the demo. I have a bunch of QoL changes and bug fixes lined up.

In this update3

Full notes

Full Town of Tinysville update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes3 additions6 changes1 removal
  • Store
  • Balance
  • Gameplay
  • Maps
  • Fixes
addedQoL:You can now see your estimated coins while in the shop
changedQoL:Updated the description of various chance / chaos cards for better clarity.
changedQoL:Buildings now say "Crumbled!" when crumbling
changedQoL:Updated font for better readability
addedQoL:Added high resolution font as an option
addedQoL:You can now peak at the map when in the shop

Town of Tinysville changes

addedYou can now see your estimated coins while in the shop
changedUpdated the description of various chance / chaos cards for better clarity.
changedBuildings now say "Crumbled!" when crumbling
changedUpdated font for better readability
addedAdded high resolution font as an option

Okay, I know I said the last one was the final update but this is the REAL final update for the demo. I have a bunch of QoL changes and bug fixes lined up. Here's the full list:

QoL:

-You can now see your estimated coins while in the shop

-The music loops more closely now with less gaps of silence in between

-Updated the description of various chance / chaos cards for better clarity.

-Buildings now say "Crumbled!" when crumbling

-Updated font for better readability

-Added high resolution font as an option

-You can now peak at the map when in the shop

-Upgrade cards only appear for buildings placed on the map

-Cards are now guaranteed to be drawn to your hand after buying them

Rebalancing:

-The Refresh chance card is now Redraw

-Nerfed the Oil Rig

-Made Beauty more powerful

Bug Fixes:

-Fixed a bug where you ALWAYS won on the last day, even if you didn't make enough coins.

-Fixed cosmetic bug after destroying landmark. The number of landmarks placed wouldn't update visually

-Achievements can no longer be acquired in seeded runs

-Fixed a bug where the investment card would sell for hundreds of resources

-Fixed a bug where beauty wouldn't affect the first round

-Fixed bug when using upgrade card when clicking instead of dragging

-Fixed a bug where kelp was marked as a building card instead of a nature card

-Fixed a bug in the tutorial where opening a booster pack would make the mayor talk again

-Fixed a bug where cards discarded when opening the shop would stay grayed out indefinitely

-Fixed visual glitch where landmarks could be placed on water

-Fixed a bug where landlocked wouldn't let you place near the road

-Changed tile calculation so water is now considered empty tiles

-Fixed a LOT of bugs involving the spray bottle. Too many to list, bro.

-Fixed bug where building would stay hovered on in the tutorial

-Fixed bugs where modifiers on buildings wouldn't save when exiting the game

-7Seven :)

Source

Steam News / 31 May 2026

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