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Steam News7 May 20262mo ago

PATCH 2.0.6

Town of Tinysville just got a small update in response to feedback from the Deckbuilders Fest. Patch 2.0.6 includes new / rebalanced landmarks, quality of life changes, better performance, and a few bug fixes.

In this update4

Full notes

Full Town of Tinysville update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions5 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
changedGameplay:Upgrade cards are now double the price, but have 2 uses insead of 1. This allows for better usage since special card slots are limited.
changedGameplay:Changed the behaviour of several landmarks
addedGameplay:Added 4 new landmarks
changedGameplay:Rebalanced chance card distribution in the shop
addedQoL:You can now sell cards whilst opening a booster pack
changedQoL:Optimized UI to allow for better FPS on lower-end devices

Town of Tinysville changes

changedUpgrade cards are now double the price, but have 2 uses insead of 1. This allows for better usage since special card slots are limited.
changedChanged the behaviour of several landmarks
addedAdded 4 new landmarks
changedRebalanced chance card distribution in the shop
addedYou can now sell cards whilst opening a booster pack

Town of Tinysville just got a small update in response to feedback from the Deckbuilders Fest. Patch 2.0.6 includes new / rebalanced landmarks, quality of life changes, better performance, and a few bug fixes.

Gameplay:

-Upgrade cards are now double the price, but have 2 uses insead of 1. This allows for better usage since special card slots are limited.

-Changed the behaviour of several landmarks

-Added 4 new landmarks

-Rebalanced chance card distribution in the shop

QoL:

-Made water tiles darker for better readability

-You can now sell cards whilst opening a booster pack

-Optimized UI to allow for better FPS on lower-end devices

-Added a "Skip Tutorial" button

Bug FIxes:

-Changed loading screens to work properly with ultrawide displays

-Fixed UI scaling to work properly on ultrawide displays

-Fixed weird behaviour with discard/sell button when opening booster packs

-Fixed a bug where you couldn't close the collection in game

-Fixed a bug where only 12 towns showed in the collection

-Fixed a bug where the FINISH button didn't work after opening a chaos pack

-Fixed the scythe card not working

Source

Steam News / 7 May 2026

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