Full notes
Full TowerMancer update
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What changed
- Gameplay
- UI and audio
- Events
- Maps
You asked for news and TowerMancer listened! Our new update lets you defend yourself from Rogue attacks!
Changelog
Changed the rogue so it can be stopped by an imp. Now it takes a few seconds for the resources to be stolen;
Changed the mage so she can be stopped by the imp. Now it takes a few seconds for the room to be sent back in time;
Added a progress bar for rogue and mage action;
Imps can now defend against rogues and mages. When any of these threats enter a room, the Imp can be dragged into the fight and kick them out of the tower;
Added a tutorial on how to fight rogues and mages;
Changed the prison to lock up a rogue or a mage that is defeated by an imp;
Added fighting visual effects.
A warning flag appears to alert the player when a room is under attack (Being robbed or going back in time);
On the map screen, when a room is upgraded, we add a link to the library in the "upgrade banner";
Removed a bug where the prison, when destroyed, kept the prisoner.
We look forward to hearing what you think of the changes. If you have any suggestions, join our Discord:
Source
Changelog.gg summarizes and formats this update. How we read updates.
