In this update1
Full notes
Full TowerMancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
TowerMancer changes
Finally the second and final part of the awesome update! Shields will be added to your tower!
Changelog
A new shield Mechanic will be added to the game;
Threats will now first hit the shield before destroying a room (given that the shield is protecting said room);
Shields can be moved between floors;
Shields can be destroyed/repaired;
Shield can be upgraded (more than once);
Added a ForgeMancer upgrade for the shield;
Added a JailMancer upgrade for the shield;
Added a Shield/Jail interaction;
Added a Alchemancer upgrade for the shield;
Added a CookMancer upgrade for the shield;
Added a Shield/Rooms repair interaction;
Added a new sibling, the ShieldMancer;
Changed the tutorial, so it explains the shield mechanics;
Changed dialogs to include the shield and ShieldMancer;
Added each shield to the grimoire, with the respective information;
Added a highlight to the defense rooms button (TAB);
Included a Steam/Discord links within the game;
We look forward to hearing what you think of the changes. If you have any suggestions, join our Discord:
Source
Changelog.gg summarizes and formats this update. How we read updates.
