Towerborne
Steam News 23 February 20262mo ago

Towerborne Full Game Update - Launch Overview

This Launch Overview is meant to give all players a clear, high‑level insight into what Towerborne 1.0 is today. If you’re returning from Early Access, we’ve also written a Letter to Early Access Players that highlights…

Update log

Full Towerborne update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes4 additions1 change0 removals
  • Gameplay
  • Events
  • Maps
  • Balance
changedIf you’re returning from Early Access, we’ve also written a Letter to Early Access Players that highlights key areas we expanded and improved based on your feedback. You can read both, or jump straight to the letter if you’re looking for those details.
addedA New Beginning Select your class at creation and change it freely between missions as you refine your playstyle Experience the fall of the City of Numbers firsthand, battling to protect its people Come face to face with the event that forges you into a deathless Ace, guardian of the last remnants of humanity
addedA New World Experience a 15+ hour campaign to protect the Belfry, discover the machinations that led to the fall of Numbers, and fight alongside fellow Aces to set the world right Freely explore the map to advance the campaign, aid refugees, and discover new allies Throughout the campaign, NPC companions will join you on select missions, expanding the story and lore while fighting alongside you against the horde Each companion brings player‑like combat abilities, capable of extending combos, setting up juggles, and helping you overcome some of the toughest challenges Your Danger Level increases as you progress, peeling back the fog of war, revealing new environments, and bringing you closer to the City of Numbers All campaign missions are through the World Map or Quest menu
addedBounty Board Sharpen your skills and test your limits through the Bounty Board located on the Belfry Battle though 100 missions with custom scenarios, including unique versions of lieutenants and bosses Earn Gear, Umbra and Skills by completing specific challenges Face new variant bosses, Trials, Courage Crucibles and Krafft’s Gauntlets for repeatable rewards that scale with the challenge Complete the campaign to unlock additional Bounties designed to test all your skills and your build
addedEndlessly Versatile Combat Combat in Towerborne is fast, fluid, and expressive, built around mobility, choice, and customization Engage in highly mobile combat with 8‑way dodges and rolls, multiple combo paths, and distinct combo enders that offer different utility Player expression is at the core of Towerborne’s combat, progression, and upgrade systems, letting you shape how you fight and grow Classes & Mastery Choose from four distinct Classes, each with deep, expansive movesets Version 1.0 introduces new and refined Class Mastery skills, along with Universal skills that, once unlocked, are available across all classes Freely redistribute skill points at any time to refine your build or experiment with new approaches Umbra Ally with an Umbra and use its unique ability to turn the tide of battle New Umbra have been added bringing with them unique mechanics new to Towerborne Find new aspects that modify the behavior of Umbra abilities Gear Complete Ventures to earn Gear Sets, unlocking additional bonuses when enough pieces are equipped Defeat bosses to earn weapons with new and unique perks Discover legendary weapons and gear as you progress deeper into the world, and challenge the Bounty Board for new Boss Legendary weapons Mix and match to freely equip multiple gear sets, stack legendaries, and experiment without restriction Further customize your Helm, Chest, and Weapon items with Aspects that grant new perks and stats Perfect your gear with the Forge Upgrade gear Spirit Dust to increase attack and defense Fuse unwanted gear to make new gear, giving you more control over what you earn Reforge to change unwanted stats tailor items to your needs Refine stats on gear to maximize their

This Launch Overview is meant to give all players a clear, high‑level insight into what Towerborne 1.0 is today.

If you’re returning from Early Access, we’ve also written a Letter to Early Access Players that highlights key areas we expanded and improved based on your feedback. You can read both, or jump straight to the letter if you’re looking for those details.

  • A New Beginning

    • Select your class at creation and change it freely between missions as you refine your playstyle

    • Experience the fall of the City of Numbers firsthand, battling to protect its people

    • Come face to face with the event that forges you into a deathless Ace, guardian of the last remnants of humanity

  • A New World

    • Experience a 15+ hour campaign to protect the Belfry, discover the machinations that led to the fall of Numbers, and fight alongside fellow Aces to set the world right

    • Freely explore the map to advance the campaign, aid refugees, and discover new allies

    • Throughout the campaign, NPC companions will join you on select missions, expanding the story and lore while fighting alongside you against the horde

    • Each companion brings player‑like combat abilities, capable of extending combos, setting up juggles, and helping you overcome some of the toughest challenges

    • Your Danger Level increases as you progress, peeling back the fog of war, revealing new environments, and bringing you closer to the City of Numbers

    • All campaign missions are through the World Map or Quest menu

  • Bounty Board

    • Sharpen your skills and test your limits through the Bounty Board located on the Belfry

    • Battle though 100 missions with custom scenarios, including unique versions of lieutenants and bosses

    • Earn Gear, Umbra and Skills by completing specific challenges

    • Face new variant bosses, Trials, Courage Crucibles and Krafft’s Gauntlets for repeatable rewards that scale with the challenge

    • Complete the campaign to unlock additional Bounties designed to test all your skills and your build

  • Endlessly Versatile Combat

    • Combat in Towerborne is fast, fluid, and expressive, built around mobility, choice, and customization

    • Engage in highly mobile combat with 8‑way dodges and rolls, multiple combo paths, and distinct combo enders that offer different utility

    • Player expression is at the core of Towerborne’s combat, progression, and upgrade systems, letting you shape how you fight and grow

      • Classes & Mastery

        • Choose from four distinct Classes, each with deep, expansive movesets

        • Version 1.0 introduces new and refined Class Mastery skills, along with Universal skills that, once unlocked, are available across all classes

        • Freely redistribute skill points at any time to refine your build or experiment with new approaches

      • Umbra

        • Ally with an Umbra and use its unique ability to turn the tide of battle

        • New Umbra have been added bringing with them unique mechanics new to Towerborne

        • Find new aspects that modify the behavior of Umbra abilities

      • Gear

        • Complete Ventures to earn Gear Sets, unlocking additional bonuses when enough pieces are equipped

        • Defeat bosses to earn weapons with new and unique perks

        • Discover legendary weapons and gear as you progress deeper into the world, and challenge the Bounty Board for new Boss Legendary weapons

        • Mix and match to freely equip multiple gear sets, stack legendaries, and experiment without restriction

        • Further customize your Helm, Chest, and Weapon items with Aspects that grant new perks and stats

      • Perfect your gear with the Forge

        • Upgrade gear Spirit Dust to increase attack and defense

        • Fuse unwanted gear to make new gear, giving you more control over what you earn

        • Reforge to change unwanted stats tailor items to your needs

        • Refine stats on gear to maximize their

Source

Steam News / 23 February 2026

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