In this update5
Full notes
Full Tower Tactics: Liberation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Fixes
- Store
Tower Tactics: Liberation changes
Balance changes
Trinkets
[Astral Siege] Elastic Band
Whenever a tower levels up by combining three of the same type and level, draw a card and reduce the cost of the card drawn by 1. >>> Whenever a tower levels up by combining three of the same type and level, draw a card. The first two times this happens each combat, reduce its cost by 1.
[Celestial Dawn] Portable Anvil
Now it can't reduce card costs below 1.
Cards
Sniper
The Sniper didn't scale very well when leveling up, especially compared to its Basic version. Let's improve that!
Range: [350, 450, 2000] >>> [340, 450, 2000]
Fire Rate: [0.36, 0.42, 0.5] >>> [0.35, 0.45, 0.55]
Damage: [40, 80, 160] >>> [40, 88, 212]
Armor penetration: [85, 85, 85] >>> [25, 50, 100]
Bug Fixes
Bug Fix: You can now select the resolution equal to your current screen resolution in the Options Menu.
- Bug Fix[Astral Siege] Fixed many incorrect translations for cards and trinkets in Russian.
Thank you for reading the patch notes! If you like the games I make, be sure to follow me on my Steam Developer page to be up to date with the future projects I release! Thank you for the support! ❤ Link: https://store.steampowered.com/developer/asraworks
Source
Changelog.gg summarizes and formats this update. How we read updates.
