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Full notes
Full Tower Tactics Arena update
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What changed
- Gameplay
- Balance
- UI and audio
- Maps
Tower Tactics Arena changes
Highlights
A new final boss has been added to the game! Meet Indomitable:
Two new towers have been added to the game!
Four new combat items have been added to the game!
Four new potions have been added to the game! Here are their effects:
Harvester Brew (Cost: 0): "+3 strength and intellect next wave +20% exp gain next wave -10 health regeneration next wave"
Nature's Nourishment (Cost: 35): "+10 armor next wave +4 health regeneration next wave"
Pocket Sand (Cost: 15): "Stuns and slows last for 33% longer next wave. Enemies are 3% slower next wave."
Soul Protection (Cost: 20): "After taking damage for the first time next wave, become immune to damage for 6 seconds."
An option to show tower DPS has been added to the options menu!
You can now filter towers for their scalings in the Tower List! Much easier to see now which towers scale with each stat.
Balance changes
Combat Items
Sneaky Cape
Evasion given: 8 >>> 10
Lucky Clover
Luck given: 12 >>> 15
Final Bosses
Leviathan
Base health: 17800 >>> 14000
Saboteur
Base health: 21000 >>> 16500
Towers
BF Bomber
Damage: 55 >>> 60
Ballista
Strength Scaling: 20% >>> 25%
Bomber
Cost: 140 >>> 150
Strength Scaling: 100% >>> 80%
Cable Guy
Cost: 75 >>> 80
Intellect Scaling: 70% >>> 45%
Card Dealer
Cost: 120 >>> 170
Damage: 8 >>> 10
Strength Scaling: 40% >>> 35%
Intellect Scaling: 40% >>> 35%
Eagle Sergeant
Damage: 15 >>> 20
Early Protector
Cost: 80 >>> 75
Earthquake
Cost: 220 >>> 210
Evil Magician
Fire rate multiplier for each map tower: [5%, 15%, 50%] >>> flat 20%
Heavy Ricochet
Strength Scaling: 20% >>> 25%
Jade Drone
Fire rate: 0.7 >>> 0.8
Range: 150 >>> 180
Laser Rifle
Cost: 200 >>> 190
Magic Launcher
Intellect Scaling: 50% >>> 55%
Mini Rico
Strength Scaling: 10% >>> 15%
Resilient Blaster
Cost: 100 >>> 110
Ricochet
Cost: 170 >>> 160
Strength Scaling: 15% >>> 20%
Source
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