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Full notes
Full Tower Tactics Arena update
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What changed
- Gameplay
- Balance
Tower Tactics Arena changes
The Early Access is coming to an end soon! I released this patch a bit earlier than the official release to playtest it more. Thank you for being a part of this Early Access and for playing the game! I hope you enjoy all the added content, and be sure to let me know if you find any bugs! After the Early Access ends, updates will still come, but at a slower pace.
Highlights
7 challenges have been added to the game! Each of them has a unique achievement when completed! You can see the challenges on the Character Select screen.
There are 4 new sprites for EXP chunks now! Previous to this patch, there was one sprite for EXP chunks, but now there are five in total, related to the EXP value of the chunks. The bigger the EXP chunk is, the higher its EXP value!
Here are two examples of new sprites.
You can now dash by pressing A on your gamepad! (In addition to the shoulder buttons)
Balance changes
General
EXP given by enemies that were left alive after the wave ends: 60% >>> 40%
Combat Items
Shuriken
Max Health damage dealt to bosses: 2.5% >>> 5%
Trinkets
Dragonfruit
Health restore at the start of each wave: [20, 30, 40] >>> [16, 24, 32]
Source
Changelog.gg summarizes and formats this update. How we read updates.
