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Steam News1 March 20251y ago

early access v1.34

Highlights 5 new trinkets have been added to the game! Some UI improvements have been made: The Crystal counter has been moved to the top right corner of the screen, next to the Menu button.

In this update10

Full notes

Full Tower Tactics Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
addedHighlights5 new trinkets have been added to the game!
addedHighlightsSome UI improvements have been made: The Crystal counter has been moved to the top right corner of the screen, next to the Menu button. Also, it now has a border to make it easier to see, and the font is slightly larger. This change was made to accommodate all the trinkets in the screen, as they require more space as new ones are added to the game. Moreover, the trinkets are now transparent while playing, instead of fully opaque: This makes it easier to see a larger area of the screen while playing , especially when you have many trinkets. They become opaque again once you enter the shop and when you open the pause menu.
changedHighlightsThe amount of Astral Dust required to unlock a character's ascension early has been reduced from 100 to 30.
addedMagnifying GlassNew effect: Now also gives [4, 6, 8] intellect.
changedForbidden BrewSpeed increase cooldown: [1.2, 0.9, 0.6] >>> [1.2, 1.0, 0.8]
addedGolden EmblemThis trinket, along with Topaz Gem, broke the game's economy too easily. In the case of Golden Emblem, this problem becomes even larger as more trinkets get added to the game. Introducing caps on both of them is necessary.
amount of Astral Dust required to unlock a character's ascension early10030amount of Astral Dust required to unlock a character's ascension early decreased, nerf

Tower Tactics Arena changes

added5 new trinkets have been added to the game!
addedSome UI improvements have been made: The Crystal counter has been moved to the top right corner of the screen, next to the Menu button. Also, it now has a border to make it easier to see, and the font is slightly larger. This change was made to accommodate all the trinkets in the screen, as they require more space as new ones are added to the game. Moreover, the trinkets are now transparent while playing, instead of fully opaque: This makes it easier to see a larger area of the screen while playing , especially when you have many trinkets. They become opaque again once you enter the shop and when you open the pause menu.
changedThe amount of Astral Dust required to unlock a character's ascension early has been reduced from 100 to 30.
addedNew effect: Now also gives [4, 6, 8] intellect.
changedSpeed increase cooldown: [1.2, 0.9, 0.6] >>> [1.2, 1.0, 0.8]

Highlights

  • 5 new trinkets have been added to the game!

  • Some UI improvements have been made:

    • The Crystal counter has been moved to the top right corner of the screen, next to the Menu button. Also, it now has a border to make it easier to see, and the font is slightly larger.

      This change was made to accommodate all the trinkets in the screen, as they require more space as new ones are added to the game. Moreover, the trinkets are now transparent while playing, instead of fully opaque:

      This makes it easier to see a larger area of the screen while playing, especially when you have many trinkets. They become opaque again once you enter the shop and when you open the pause menu.

  • The amount of Astral Dust required to unlock a character's ascension early has been reduced from 100 to 30.

Balance changes

Trinkets

Magnifying Glass

  • Range given to level 2+ towers: [20%, 30%, 40%] >>> [30%, 45%, 60%]

  • New effect: Now also gives [4, 6, 8] intellect.

Telescope

  • Range given: [15%, 22%, 30%] >>> [20%, 30%, 40%]

Berserker Mask

  • Speed given: [40, 60, 80] >>> [35, 50, 65]

Forbidden Brew

  • Speed increase cooldown: [1.2, 0.9, 0.6] >>> [1.2, 1.0, 0.8]

Golden Emblem

This trinket, along with Topaz Gem, broke the game's economy too easily. In the case of Golden Emblem, this problem becomes even larger as more trinkets get added to the game. Introducing caps on both of them is necessary.

  • Rarity: Mythic >>> Rare (this means that it now costs 150 crystals instead of 200, and upgrading it costs 75 instead of 100)

  • Crystals given for each trinket: [4, 6, 8] >>> [4, 5, 6]

  • New effect: The amount of crystals earned per wave now has a cap of [40, 60, 90].

Topaz Gem

  • Chance to gain 1 crystal after each crit: [6%, 9%, 12%] >>> [8%, 11%, 14%]

  • New effect: The amount of crystals earned per wave now has a cap of [25, 40, 65]

Hope

  • Speed given: [40, 60, 80] >>> [35, 50, 65]

Nova Chestplate

Armor increases effective health a lot, and after these changes this trinket will still be very strong at providing survivability.

  • Armor given: [12, 18, 25] >>> [11, 16, 22]

Onyx Essence

  • Armor given: [12, 18, 24] >>> [11, 16, 22]

Source

Steam News / 1 March 2025

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