What changed
1 fix0 additions3 changes0 removals
changedAssassin - Add a rank 2 to set trap, black arrow, and shadow strike, bringing in line total talents needed to max all ranks with other classes. - Set trap will now do more damage as you level up, making it more useful
changedEglathian - Slightly nerfed Skapens - it was becoming too powerful at high levels, and it made Rookie Mystic's a little too powerful on level 3. The greater version that dark elf sorcerer's use against you will do greatly reduced damage as well.
changedChanges - Unique creatures can now appear on levels - these are much more powerful versions of each creature, carrying special loot that has a chance to drop - look for the skull icon - Intelligence and Wisdom were buffed. Instead of giving 1 magic power and 1 resistance per bonus point, respectively, each will now give 2 magic power and 2 resistance per bonus point.
fixedBug Fixes - Fixed a bug with potions, wands, and scrolls, where they would reshuffle when loading a saved game, making already identified ones appear as another type unidentified again
Tower of Eglathia changes
changedAssassin - Add a rank 2 to set trap, black arrow, and shadow strike, bringing in line total talents needed to max all ranks with other classes. - Set trap will now do more damage as you level up, making it more useful
changedEglathian - Slightly nerfed Skapens - it was becoming too powerful at high levels, and it made Rookie Mystic's a little too powerful on level 3. The greater version that dark elf sorcerer's use against you will do greatly reduced damage as well.
changedChanges - Unique creatures can now appear on levels - these are much more powerful versions of each creature, carrying special loot that has a chance to drop - look for the skull icon - Intelligence and Wisdom were buffed. Instead of giving 1 magic power and 1 resistance per bonus point, respectively, each will now give 2 magic power and 2 resistance per bonus point.
fixedBug Fixes - Fixed a bug with potions, wands, and scrolls, where they would reshuffle when loading a saved game, making already identified ones appear as another type unidentified again
Tower Of Eglathia Patch Notes - Version 2.0.3
Barbarian - None
Mystic - None
Assassin - Add a rank 2 to set trap, black arrow, and shadow strike, bringing in line total talents needed to max all ranks with other classes. - Set trap will now do more damage as you level up, making it more useful
Eglathian - Slightly nerfed Skapens - it was becoming too powerful at high levels, and it made Rookie Mystic's a little too powerful on level 3. The greater version that dark elf sorcerer's use against you will do greatly reduced damage as well.
Changes - Unique creatures can now appear on levels - these are much more powerful versions of each creature, carrying special loot that has a chance to drop - look for the skull icon - Intelligence and Wisdom were buffed. Instead of giving 1 magic power and 1 resistance per bonus point, respectively, each will now give 2 magic power and 2 resistance per bonus point.
Bug Fixes - Fixed a bug with potions, wands, and scrolls, where they would reshuffle when loading a saved game, making already identified ones appear as another type unidentified again