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Steam News19 December 20256mo ago

Patch Notes 2.0.2

Tower Of Eglathia Patch Notes - Version 2.0.2 Barbarian - None Mystic - None Assassin - None Eglathian - None Changes - Made background music more fluid, fading out, and beginning new background music shortly after one

Full notes

Full Tower of Eglathia update

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What changed

1 fix0 additions1 change0 removals
  • UI and audio
changedChanges - Made background music more fluid, fading out, and beginning new background music shortly after one song ends. This should be more noticeable at higher volumes. - Lord Eglathia's quest to kill a unique creature will now only choose a creature at the level you are on to make unique and put a star on it. - Ensured tool tips refresh when a move is taken, avoiding tool tips that stay open when the mouse doesn't move. - Fixed some typos in the character creation process.
fixedBug Fixes - Fixed a bug with evasion where the sound would play on a DoT (damage over time) tick - this is now skipped and DoT effects cannot be evaded. - Fixed a bug preventing the demon from telling the player how to go up the stairs on level 1 after killing the guardian. - Fixed a bug with potions where the actual effect of the potion didn't match what the name was. - Fixed a bug using wands next to a wall animating way past the wall.

Tower of Eglathia changes

changedChanges - Made background music more fluid, fading out, and beginning new background music shortly after one song ends. This should be more noticeable at higher volumes. - Lord Eglathia's quest to kill a unique creature will now only choose a creature at the level you are on to make unique and put a star on it. - Ensured tool tips refresh when a move is taken, avoiding tool tips that stay open when the mouse doesn't move. - Fixed some typos in the character creation process.
fixedBug Fixes - Fixed a bug with evasion where the sound would play on a DoT (damage over time) tick - this is now skipped and DoT effects cannot be evaded. - Fixed a bug preventing the demon from telling the player how to go up the stairs on level 1 after killing the guardian. - Fixed a bug with potions where the actual effect of the potion didn't match what the name was. - Fixed a bug using wands next to a wall animating way past the wall.

Tower Of Eglathia Patch Notes - Version 2.0.2

Barbarian - None

Mystic - None

Assassin - None

Eglathian - None

Changes - Made background music more fluid, fading out, and beginning new background music shortly after one song ends. This should be more noticeable at higher volumes. - Lord Eglathia's quest to kill a unique creature will now only choose a creature at the level you are on to make unique and put a star on it. - Ensured tool tips refresh when a move is taken, avoiding tool tips that stay open when the mouse doesn't move. - Fixed some typos in the character creation process.

Bug Fixes - Fixed a bug with evasion where the sound would play on a DoT (damage over time) tick - this is now skipped and DoT effects cannot be evaded. - Fixed a bug preventing the demon from telling the player how to go up the stairs on level 1 after killing the guardian. - Fixed a bug with potions where the actual effect of the potion didn't match what the name was. - Fixed a bug using wands next to a wall animating way past the wall.

Source

Steam News / 19 December 2025

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