Full notes
Full Total Conflict: Resistance update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Performance
Total Conflict: Resistance changes
AI in tactical battles has been improved (behavior algorithms have been improved, enemy infantry now occupies houses and other buildings for further defense).
Landing of troops from cars and armored vehicles has been improved.
Added a few more houses to the total destructibility system.
Fixed a bug due to which squads could not fire upon spawning, for a certain time (now only at the beginning of the battle there is a temporary ban on firing for infantry and armored vehicles).
Added a link to the game's Discord channel to the main menu.
Fixed errors in AI on the global map (declaration of war, etc.).
Fixed a bug due to which the game could freeze during certain events.
Note that the screen refresh settings have been reset to 30 fps after the game update. You can set the required values in the game settings: Options -> Display -> FPS Amount.
Source
Changelog.gg summarizes and formats this update. How we read updates.
