Full notes
Full Tornado: Research and Rescue update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Tornado: Research and Rescue changes
The big change for this update (0.15.0) is the new difficulty setting:
Easy - You have radar and tornado tracks - No bonus
Hard - You have radar but no tornado tracks - x2 Earnings
Extreme - You have no radar and no tornado tracks - x3 Earnings
I have also patched a few annoying things:
Ultrawide screens should have the UI fixed now, let me know if you're using an ultrawide and still having issues with the UI
Some mist particles were going fully opaque when going from a precipitation heavy area to the precipitation free area around the tornado, this is now fixed
Some tiles spawned you in a field instead of on the road, these have been fixed
There is a five minute grace period at the beginning of the game where tornadoes impacting towns will not impact your rescue score
And finally there is one visual update: the style of the tornado will morph slowly over time, so it can go from wedge to stovepipe and back, the debris cloud can grow and shrink etc.
Enjoy! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
