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Steam News3 June 20262mo ago

Multivortex Tornadoes! v0.11.0

Several new things in 0.11.0, the biggest being multivortex tornadoes which have been requested for a while: Also changed: Tornado funnels are now "wobbly" and move and shift more, they are more lifelike and dynamic Tor

Full notes

Full Tornado: Research and Rescue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition4 changes0 removals
  • Gameplay
  • Maps
  • Performance
  • Fixes
addedSeveral new things in 0.11.0, the biggest being multivortex tornadoes which have been requested for a while:
changedAlso changed:
changedTornadoes that spawn near the edge of the map will move away from the edge so you don't have a bunch of false starts
fixedDust wouldn't render while inside the truck, this has been fixed
fixedThe "moonwalking bug" has been fixed: if you opened the minimap while in first person mode your character would begin sliding across the ground
changedYou now spawn in the centre of the map, in the centre of the tile so you should spawn on roads most of the time instead of the middle of a field

Tornado: Research and Rescue changes

addedSeveral new things in 0.11.0, the biggest being multivortex tornadoes which have been requested for a while:
changedAlso changed:
changedTornadoes that spawn near the edge of the map will move away from the edge so you don't have a bunch of false starts
fixedDust wouldn't render while inside the truck, this has been fixed
fixedThe "moonwalking bug" has been fixed: if you opened the minimap while in first person mode your character would begin sliding across the ground

Several new things in 0.11.0, the biggest being multivortex tornadoes which have been requested for a while:

Also changed:

  • Tornado funnels are now "wobbly" and move and shift more, they are more lifelike and dynamic

  • Tornadoes that spawn near the edge of the map will move away from the edge so you don't have a bunch of false starts

  • Dust wouldn't render while inside the truck, this has been fixed

  • The "moonwalking bug" has been fixed: if you opened the minimap while in first person mode your character would begin sliding across the ground

  • You now spawn in the centre of the map, in the centre of the tile so you should spawn on roads most of the time instead of the middle of a field

  • The probabilities for more intense CAPE/SRH in career mode have been increased

  • For each chase day in career mode, you will see how rare that day is, for example "top 1%" of chases would be the rarest most intense chases whereas "top 50% of chases" would be your most average chase

Source

Steam News / 3 June 2026

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