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Steam News25 May 20262mo ago

v0.9.3: Map visuals update + New Side Objects + Configurable Probes + More!

A lot of new things to experience in v0.9.3! New features: New side objects next to road: fuel tanks and parking lots Windshield rain effects (these are still quite basic, need some adjusting) Powerlines will emit spark

Full notes

Full Tornado: Research and Rescue update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions3 changes2 removals
  • Gameplay
  • Balance
  • Maps
addedA lot of new things to experience in v0.9.3!
addedNew features:
addedNew side objects next to road: fuel tanks and parking lots
changedThe probe is now configurable: you can adjust the data type as before, but also the weight, drag coefficient and lift coefficient. If you balance it just right the probe will stay in the tornado for longer gaining you more data!
changedThe visuals of the map have been updated to actually match the in-game world. They are colour coded so that black = paved road, grey = dirt road, and blue = motorway/freeway
changedThe mini-map is now independently zoomed by using shift + scroll wheel so it doesn't zoom the vehicle camera too

Tornado: Research and Rescue changes

addedA lot of new things to experience in v0.9.3!
addedNew features:
addedNew side objects next to road: fuel tanks and parking lots
changedThe probe is now configurable: you can adjust the data type as before, but also the weight, drag coefficient and lift coefficient. If you balance it just right the probe will stay in the tornado for longer gaining you more data!
changedThe visuals of the map have been updated to actually match the in-game world. They are colour coded so that black = paved road, grey = dirt road, and blue = motorway/freeway

A lot of new things to experience in v0.9.3!

New features:

  • New side objects next to road: fuel tanks and parking lots

  • Windshield rain effects (these are still quite basic, need some adjusting)

  • Powerlines will emit sparks when either hit with the vehicle or torn out of the ground by a tornado

  • The probe is now configurable: you can adjust the data type as before, but also the weight, drag coefficient and lift coefficient. If you balance it just right the probe will stay in the tornado for longer gaining you more data!

Changes:

  • The smallest possible tornado is now a bit bigger

  • The speed of tornado formation has been doubled in career mode

  • The above two changes were needed as there were several chases where a tornado barely touched down for the entire game, and it was a thin barely visible rope

  • The visuals of the map have been updated to actually match the in-game world. They are colour coded so that black = paved road, grey = dirt road, and blue = motorway/freeway

  • The mini-map is now independently zoomed by using shift + scroll wheel so it doesn't zoom the vehicle camera too

Bug fixes:

  • Resetting the vehicle on an overpass no longer makes it fall through

  • Resetting the vehicle offsets it a random direction and amount so the vehicle doesn't get stuck on objects

  • Overpass road material now has shadows and is not transparent

  • Removed bug where having external USB devices/controllers causes the truck controls to not work correctly

There is probably more I have forgotten to mention, as always, enjoy! :)

Source

Steam News / 25 May 2026

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