Update log
Full Tornado: Research and Rescue update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Performance
- UI and audio
Version 0.9.1
This version has some gameplay changing features:
- There are no more anomalies, instead you level up by saving lives - The total number of people saved, injured or killed is tracked over your entire career - You get given a 'Rescue Score' which is calculated as: People Saved - (People Injured + People Killed * 2) - Your rescue score is what is now used to level up and unlock upgrades
Trailer parks have been optimised so that they don't tank FPS when you drive through. They may still strain your hardware when a large tornado hits though! Those trailers break into a lot of pieces!
An option has been added to toggle hunts in career mode.
The text that is displayed when a tornado hunts you now has a slight dark border just to make it look more polished.
Stale HUD messages (for example, "(E) Collect Wind Data") are now cleared when entering the vehicle so they don't persist while driving.
Source
