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Steam News6 June 20262mo ago

Updated Multivortex Visuals

I forgot to update the version number for this one, so it's a bit of an "invisible" update. Now instead of each tornado just having a fixed number and style of subvortices, they change randomly over time.

Full notes

Full Tornado: Research and Rescue update

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What changed

1 fix0 additions1 change0 removals
  • Fixes
  • Performance
fixedI forgot to update the version number for this one, so it's a bit of an "invisible" update. Now instead of each tornado just having a fixed number and style of subvortices, they change randomly over time. Sometimes the multivortex structure will be very clear and visible, other times not visible at all.
changedI have also adjusted the debris cloud rendering so they aren't visible on larger tornadoes, it doesn't look quite right having a half mile wedge with a debris cloud sticking out another quarter of a mile.

Tornado: Research and Rescue changes

fixedI forgot to update the version number for this one, so it's a bit of an "invisible" update. Now instead of each tornado just having a fixed number and style of subvortices, they change randomly over time. Sometimes the multivortex structure will be very clear and visible, other times not visible at all.
changedI have also adjusted the debris cloud rendering so they aren't visible on larger tornadoes, it doesn't look quite right having a half mile wedge with a debris cloud sticking out another quarter of a mile.

I forgot to update the version number for this one, so it's a bit of an "invisible" update. Now instead of each tornado just having a fixed number and style of subvortices, they change randomly over time. Sometimes the multivortex structure will be very clear and visible, other times not visible at all.

I have also adjusted the debris cloud rendering so they aren't visible on larger tornadoes, it doesn't look quite right having a half mile wedge with a debris cloud sticking out another quarter of a mile.

Enjoy! :)

Source

Steam News / 6 June 2026

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