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Full TOOSIN : 투신 update
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What changed
- Compatibility
- Gameplay
- Store
- Maps
- Fixes
- Performance
TOOSIN : 투신 changes
[Update] TOOSIN v0.0.80 Patch Notes (Final Pre-Release Update)
Hello. We are the developers of TEAM NIRIZ. We are here to announce the patch notes for v0.0.80, our final update before the official release.
1. Character and Class System Introduction
- Class System IntegrationA class system has been introduced to all characters for future update expansions. (Default Character: Warrior)
New Classes Added: The 'Fighter' class and the hidden 'Swordsman' class have been newly added.
Hidden Character Unlock: Hidden characters are unlocked upon achieving hidden achievements in the game, and can be purchased and played after unlocking.
2. Massive Combat System and Animation Revamp
- Enemy Motion RevampAll enemy character motions have been revamped, and some attack patterns have been changed.
- Execution Animation ImprovementExecution animations have been changed to be more natural, and hitboxes have been adjusted accordingly.
- New AnimationsOver 50 new animations have been added to implement even more dynamic combat.
- Hitbox Height AdjustmentAttack hitbox heights have been adjusted upwards to reflect the increase in size of enemies as their grades increase.
3. Arena and Mock Battle Improvements
- Arena System ChangesThe rules have been changed so that players can no longer leave in the middle of an Arena stage.
- Mock Battle Bug FixesFixed an issue where Elite or higher grade monsters were spawning while the enemy grade was displayed as [Normal] in Mock Battles, and the bug where achievements were incorrectly achieved due to this.
Training Bot Improvements:
Fixed a bug where the bot would intermittently guard while being hit.
Improved training efficiency by reducing the attack mode cycle to 1 second.
4. Environment and Level Design Updates
- Stage Presentation EnhancementsAdded visual and auditory effects where the Arena BGM and Hub level design change upon reaching specific stages.
- Weapon ConsistencyIncreased visual consistency in the game by restricting enemies to spawn equipped only with specific weapons that match their assigned class.
5. System Optimization and QoL Enhancements
- New Language SupportJapanese (日本語) translation has been newly added.
- Combat Balance AdjustmentsAdjusted the overall difficulty balance and reduced the health values of some enemies that were set abnormally high.
- Bug FixesResolved a system error that occurred when unlocking charging traits.
New Option Features Added:
Added an option to toggle the 'red notification indicator' that appears when acquiring new traits and perks.
Added an option to toggle the 'notification message' displayed at the end of each stage.
Other UI improvements and minor known bug fixes.
TEAM NIRIZ will continue to proceed with ongoing optimizations and polishing for a pleasant combat environment for our users. Thank you.
Source
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