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Steam News4 May 20262mo ago

TOOSIN v0.0.80 Update (Final Pre-Release Patch)

[Update] TOOSIN v0.0.80 Patch Notes (Final Pre-Release Update) Hello. We are the developers of TEAM NIRIZ. We are here to announce the patch notes for v0.0.80, our final update before the official release. 1.

In this update5

Full notes

Full TOOSIN : 투신 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes6 additions9 changes1 removal
  • Compatibility
  • Gameplay
  • Store
  • Maps
  • Fixes
  • Performance
changed[Update] TOOSIN v0.0.80 Patch Notes (Final Pre-Release Update)
added1. Character and Class System IntroductionClass System Integration: A class system has been introduced to all characters for future update expansions. (Default Character: Warrior)
added1. Character and Class System IntroductionNew Classes Added: The 'Fighter' class and the hidden 'Swordsman' class have been newly added.
changed1. Character and Class System IntroductionHidden Character Unlock: Hidden characters are unlocked upon achieving hidden achievements in the game, and can be purchased and played after unlocking.
changed2. Massive Combat System and Animation RevampEnemy Motion Revamp: All enemy character motions have been revamped, and some attack patterns have been changed.
changed2. Massive Combat System and Animation RevampExecution Animation Improvement: Execution animations have been changed to be more natural, and hitboxes have been adjusted accordingly.

TOOSIN : 투신 changes

changed[Update] TOOSIN v0.0.80 Patch Notes (Final Pre-Release Update)
addedClass System Integration: A class system has been introduced to all characters for future update expansions. (Default Character: Warrior)
addedNew Classes Added: The 'Fighter' class and the hidden 'Swordsman' class have been newly added.
changedHidden Character Unlock: Hidden characters are unlocked upon achieving hidden achievements in the game, and can be purchased and played after unlocking.
changedEnemy Motion Revamp: All enemy character motions have been revamped, and some attack patterns have been changed.

[Update] TOOSIN v0.0.80 Patch Notes (Final Pre-Release Update)

Hello. We are the developers of TEAM NIRIZ. We are here to announce the patch notes for v0.0.80, our final update before the official release.

1. Character and Class System Introduction

  • Class System IntegrationA class system has been introduced to all characters for future update expansions. (Default Character: Warrior)
  • New Classes Added: The 'Fighter' class and the hidden 'Swordsman' class have been newly added.

  • Hidden Character Unlock: Hidden characters are unlocked upon achieving hidden achievements in the game, and can be purchased and played after unlocking.

2. Massive Combat System and Animation Revamp

  • Enemy Motion RevampAll enemy character motions have been revamped, and some attack patterns have been changed.
  • Execution Animation ImprovementExecution animations have been changed to be more natural, and hitboxes have been adjusted accordingly.
  • New AnimationsOver 50 new animations have been added to implement even more dynamic combat.
  • Hitbox Height AdjustmentAttack hitbox heights have been adjusted upwards to reflect the increase in size of enemies as their grades increase.

3. Arena and Mock Battle Improvements

  • Arena System ChangesThe rules have been changed so that players can no longer leave in the middle of an Arena stage.
  • Mock Battle Bug FixesFixed an issue where Elite or higher grade monsters were spawning while the enemy grade was displayed as [Normal] in Mock Battles, and the bug where achievements were incorrectly achieved due to this.
  • Training Bot Improvements:

    • Fixed a bug where the bot would intermittently guard while being hit.

    • Improved training efficiency by reducing the attack mode cycle to 1 second.

4. Environment and Level Design Updates

  • Stage Presentation EnhancementsAdded visual and auditory effects where the Arena BGM and Hub level design change upon reaching specific stages.
  • Weapon ConsistencyIncreased visual consistency in the game by restricting enemies to spawn equipped only with specific weapons that match their assigned class.

5. System Optimization and QoL Enhancements

  • New Language SupportJapanese (日本語) translation has been newly added.
  • Combat Balance AdjustmentsAdjusted the overall difficulty balance and reduced the health values of some enemies that were set abnormally high.
  • Bug FixesResolved a system error that occurred when unlocking charging traits.
  • New Option Features Added:

    • Added an option to toggle the 'red notification indicator' that appears when acquiring new traits and perks.

    • Added an option to toggle the 'notification message' displayed at the end of each stage.

  • Other UI improvements and minor known bug fixes.

TEAM NIRIZ will continue to proceed with ongoing optimizations and polishing for a pleasant combat environment for our users. Thank you.

Source

Steam News / 4 May 2026

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