Full notes
Full TOOSIN : 투신 update
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Repeated intro
Hello, this is the developer of TEAM NIRIZ.
What changed
- UI and audio
- Performance
- Balance
- Maps
- Gameplay
- Store
First, I would like to express my sincere gratitude for your enthusiastic interest, support, and valuable feedback. Thanks to the opinions you share through our community and various channels, the game is getting closer to completion with a higher level of polish and a more solid foundation day by day.
Today, I would like to share the key development status of our next major update, [BUILD #2], which will be the most significant patch before the official release and will bring the biggest changes ever.
System and Convenience Renewal (UI/UX & Controller)
I am currently working on a major system overhaul to minimize any inconvenience you may experience during gameplay and to ensure an optimal experience even in a global console environment.
Full Xbox Controller Support
To enhance the tactile feel and impact of the controls, I am fully working on Xbox controller support. This will include dedicated controller vibration and control optimization.
Complete UI/UX Renewal
I am redesigning all in-game and menu user interfaces (UI) and user experiences (UX) to increase visibility during gameplay and allow players to check information intuitively.
Complete Visual Effects (Effect) Improvement
To maximize the immersion of combat and visual satisfaction, all effects and presentations in the game are being completely revised to be more splendid and sophisticated.
Major Content Additions and Balance Overhaul
In this [BUILD #2], I am preparing rich content to add depth to the combat mechanics and provide diverse playstyles.
Introduction of Unique Special Abilities for Both Players and Enemies
Beyond simple offenses and defenses, special abilities that bring out each character's unique personality will be added. With various abilities including passive and active skills, as well as brilliant sword aura and powerful magic, players will be able to design more strategic combat plans.
Massive Addition of New Characters (Classes) and Weapons
New characters with completely fresh play mechanics and a large number of new weapons, each with its own unique action motions, will be added.
Introduction of New Enemies and Dedicated Classes
New enemy units that stand in the player's way and a dedicated class system for them will be introduced, creating a more tense and thrilling battlefield.
Complete AI System Overhaul and Bug Fixes
The behavior patterns and artificial intelligence (AI) systems of enemies are being drastically restructured to offer smarter and more unpredictable combat, while core bugs found previously are being thoroughly fixed.
External Changes and Renewals
In addition to internal changes, I am also working on tasks to bring new excitement to both newcomers and existing users.
New Cinematic Video Production
I am creating a thrilling new gameplay video that captures the game's atmosphere and excites viewers' interest in playing.
Steam Store Page Renewal
The screenshots, detailed descriptions, and other elements of the Steam store page will be completely reorganized to match the newly updated in-game graphics and content.
The feedback you send is my greatest strength and compass as I continue development. The build currently in preparation is also actively reflecting your opinions to improve its polish. I ask for your continued interest, and please feel free to share your various feedback and opinions at any time.
I will focus on development day and night, and see you next time with a more concrete and detailed implementation status report.
Thank you.
Source
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