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Steam News12 March 20242y ago

Hotfix v0.5.4

*Final XP gained at end of run now continues into endless rather than stopping after second boss *Final XP gained increased 2x to help with permanent shop upgrade purchases *First boss in kitchen speed decreased from 3.

Full notes

Full Too Many Cooks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition7 changes0 removals
  • Store
  • Gameplay
  • Fixes
  • Balance
changedFinal XP gained increased 2x to help with permanent shop upgrade purchases
changedFirst boss in kitchen speed decreased from 3.5 > 3.15
fixedFixed bug with snap peas upgrade
fixedFixed meatballs giving crit chance upgrade even after snap peas are purchased or crit chance is over 100%
changedChanged background of mini-boss health bar to make its health more clear
changedChanged “+2 boss rerolls” to “+2 chest rerolls” to make it clearer that it’s for the chest drops, regardless if it’s from the boss or a mini-boss

Too Many Cooks changes

changedFinal XP gained increased 2x to help with permanent shop upgrade purchases
changedFirst boss in kitchen speed decreased from 3.5 > 3.15
fixedFixed bug with snap peas upgrade
fixedFixed meatballs giving crit chance upgrade even after snap peas are purchased or crit chance is over 100%
changedChanged background of mini-boss health bar to make its health more clear
  • *Final XP gained at end of run now continues into endless rather than stopping after second boss

  • *Final XP gained increased 2x to help with permanent shop upgrade purchases

  • *First boss in kitchen speed decreased from 3.5 > 3.15

  • *Fixed bug with snap peas upgrade

  • *Fixed meatballs giving crit chance upgrade even after snap peas are purchased or crit chance is over 100%

  • *Changed background of mini-boss health bar to make its health more clear

  • *Changed “+2 boss rerolls” to “+2 chest rerolls” to make it clearer that it’s for the chest drops, regardless if it’s from the boss or a mini-boss

  • *Damage indicator on mini-boss is now drawn higher than the health bar—helps with late game when it takes a lot to kill them.

  • *Projectiles in kitchen and teppanyaki restaurant now have red outline to make them easier to see

  • *Decreased orbiting blueberry upgrade size

  • *More to come:

    Unlock the next character and weapon after beating the prior level, not the current. (i.e., you won’t need to beat the teppanyaki level with the chef to unlock the sushi chef, unlocking the teppanyaki level also unlocks the sushi chef at the same time)

    Damage scaling. Right now the damage increases by multiplier so 25% damage increase is based on your current damage, not base damage. This can cause the damage to get insane. Working on a fix for this now! Enjoy the ridiculous OPness while you can ;)

    There’s a slight bug with the windowed mode, working on it!

Source

Steam News / 12 March 2024

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