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Steam News19 April 20242y ago

Hotfix v0.6.1

*Reduced rice slowing enemy speed from 25% to 10% *Increased strawberry recharge timer from 1 minute to 2 minutes *Decreased heart rate drop for enemies *Fixed bug where second coin dropped with the pineapple upgrade di

Full notes

Full Too Many Cooks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Store
  • Balance
changedReduced rice slowing enemy speed from 25% to 10%
changedIncreased strawberry recharge timer from 1 minute to 2 minutes
changedDecreased heart rate drop for enemies
fixedFixed bug where second coin dropped with the pineapple upgrade didn’t have any experience
fixedFixed a bug where the magazine size wouldn’t increase after purchasing it in the permanent upgrade shop
changedSlightly increased starting enemy spawn rate
rice slowing enemy speed25%10%rice slowing enemy speed decreased, nerfstrawberry recharge timer1minute2minutesstrawberry recharge timer increased, nerfter slowing enemies in range30%20%ter slowing enemies in range decreased, nerf

Too Many Cooks changes

changedReduced rice slowing enemy speed from 25% to 10%
changedIncreased strawberry recharge timer from 1 minute to 2 minutes
changedDecreased heart rate drop for enemies
fixedFixed bug where second coin dropped with the pineapple upgrade didn’t have any experience
fixedFixed a bug where the magazine size wouldn’t increase after purchasing it in the permanent upgrade shop
  • *Reduced rice slowing enemy speed from 25% to 10%

  • *Increased strawberry recharge timer from 1 minute to 2 minutes

  • *Decreased heart rate drop for enemies

  • *Fixed bug where second coin dropped with the pineapple upgrade didn’t have any experience

  • *Fixed a bug where the magazine size wouldn’t increase after purchasing it in the permanent upgrade shop

  • *Slightly increased starting enemy spawn rate

  • *Reduced butter slowing enemies in range from 30% to 20%

  • *Fixed a bug where the helper would constantly damage an enemy causing them to die immediately. There is now a slight delay before the helper can damage the enemy again

  • *Made it clearer that the freeze and burn enemy is based on hitting them

Source

Steam News / 19 April 2024

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