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Steam News22 November 20232y ago

Too Many Cooks v0.2.0

Patch notes v0.2.0: Altered character starting traits: Chef now starts with the apple upgrade (heal every level up) Sushi chef now starts with the soy sauce upgrade (critical hits damage surrounding enemies by 20%) Redi

In this update2

Full notes

Full Too Many Cooks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions10 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
changedAltered character starting traits:Chef now starts with the apple upgrade (heal every level up)
changedAltered character starting traits:Sushi chef now starts with the soy sauce upgrade (critical hits damage surrounding enemies by 20%)
changedAltered character starting traits:Redid unlocked ingredients and checkmarks due to a memory leak. The ingredients you originally selected are still unlocked, but the checkmark will not appear until you’ve selected it in-game again. Apologies for any inconvenience.
addedAltered character starting traits:Added a mix and match system so each level has a chance to spawn any enemy and any boss.
changedAltered character starting traits:Changed the difficulty settings—these can still be customised, but there is now level options for those who do not want to fully customise their difficulty
addedAltered character starting traits:Added a windowed mode option in the options menu.

Too Many Cooks changes

changedChef now starts with the apple upgrade (heal every level up)
changedSushi chef now starts with the soy sauce upgrade (critical hits damage surrounding enemies by 20%)
changedRedid unlocked ingredients and checkmarks due to a memory leak. The ingredients you originally selected are still unlocked, but the checkmark will not appear until you’ve selected it in-game again. Apologies for any inconvenience.
addedAdded a mix and match system so each level has a chance to spawn any enemy and any boss.
changedChanged the difficulty settings—these can still be customised, but there is now level options for those who do not want to fully customise their difficulty

Patch notes v0.2.0:

Altered character starting traits:

  • Chef now starts with the apple upgrade (heal every level up)

  • Sushi chef now starts with the soy sauce upgrade (critical hits damage surrounding enemies by 20%)

Redid unlocked ingredients and checkmarks due to a memory leak. The ingredients you originally selected are still unlocked, but the checkmark will not appear until you’ve selected it in-game again. Apologies for any inconvenience.

Added a mix and match system so each level has a chance to spawn any enemy and any boss.

Changed the difficulty settings—these can still be customised, but there is now level options for those who do not want to fully customise their difficulty

Added a windowed mode option in the options menu.

New upgrades:

  • Eggplant (common): Explode when hit

  • Parmesan (uncommon): Gain 30% movement speed when at 1 health

  • Mozzarella (rare): Permanently gain 20% reload rate every two minutes, resets when hit, max 80%

  • Pancakes (meal; uncommon): Attract all collectibles on screen when hit

  • Spicy crab soup (meal; rare): Magazine size is equal to your current health

  • Pineapple pizza (meal; legendary): Every 200 enemies, triple your bullet size for 10 seconds

  • Sushi (meal; epic): Permanently decrease all enemy health by 20%

  • Eggplant parmesan (meal; rare): Drop an eggplant bomb when dashing

Achievements for new meals:

  • Pancakes

  • Spicy crab salad

  • Pineapple pizza

  • Sushi

  • Eggplant parmesan

Improved optimisation for enemy deaths—there were heavy framerate drops when killing too many enemies at one time. This has been optimised so there will hopefully be less framerate drops in the future.

Slightly decreased size of orbiting blueberries

Source

Steam News / 22 November 2023

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