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Steam News5 September 20223y ago

v1.1.0 is HERE! Introducing Easy Mode, Grimheart Badges and NEW ACHIEVEMENTS!

We've just popped out a REALLY EXCITING UPDATE, full of NEW FEATURES, a brand new EASY MODE and a couple of big bug fixes! Here's what's new in version 1.1.

In this update4

Full notes

Full TombStar update

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What changed

3 fixes5 additions20 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Maps
  • Performance
  • Fixes
addedWe've just popped out a REALLY EXCITING UPDATE, full of NEW FEATURES, a brand new EASY MODE and a couple of big bug fixes!
addedHere's what's new in version 1.1.0:New Features: Special “Grimheart Badges” have been added which can be unlocked by completing in-game achievements. Each badge dramatically alters gameplay, and they can be stacked to create unique combinations.
addedEasy difficulty:Players can now lower the game’s difficulty by toggling a setting in the options menu. The easier difficulty lowers enemy fire rates and projectile speeds, and increases health and gold drops - this results in a slower-paced, more relaxed experience.
changedEasy difficulty:Returned A.J’s starting weapon to the previous damage amount with a slightly nerfed fire rate.
changedEasy difficulty:Slightly reduced the difficulty of levels 1-Settler’s Run and 2-Glow Caves
addedEasy difficulty:New Achievements - Beating the game with High Octane, Only Need one, and both at the same time.

TombStar changes

addedWe've just popped out a REALLY EXCITING UPDATE, full of NEW FEATURES, a brand new EASY MODE and a couple of big bug fixes!
addedNew Features: Special “Grimheart Badges” have been added which can be unlocked by completing in-game achievements. Each badge dramatically alters gameplay, and they can be stacked to create unique combinations.
addedPlayers can now lower the game’s difficulty by toggling a setting in the options menu. The easier difficulty lowers enemy fire rates and projectile speeds, and increases health and gold drops - this results in a slower-paced, more relaxed experience.
changedReturned A.J’s starting weapon to the previous damage amount with a slightly nerfed fire rate.
changedSlightly reduced the difficulty of levels 1-Settler’s Run and 2-Glow Caves

We've just popped out a REALLY EXCITING UPDATE, full of NEW FEATURES, a brand new EASY MODE and a couple of big bug fixes!

Here's what's new in version 1.1.0:

New Features: Special “Grimheart Badges” have been added which can be unlocked by completing in-game achievements. Each badge dramatically alters gameplay, and they can be stacked to create unique combinations.

Grimheart Badges:

  • High Octane (everything moves faster)

  • Danmaku (more projectiles, slower speed)

  • Wild Guns (random guns every time you dodge)

  • Only Need One (start the game with only 1 heart)

Easy difficulty:

Players can now lower the game’s difficulty by toggling a setting in the options menu. The easier difficulty lowers enemy fire rates and projectile speeds, and increases health and gold drops - this results in a slower-paced, more relaxed experience.

Updates:

  • Returned A.J’s starting weapon to the previous damage amount with a slightly nerfed fire rate.

  • Slightly reduced the difficulty of levels 1-Settler’s Run and 2-Glow Caves

  • Meteor Summoner attack VFX updates

  • New Achievements - Beating the game with High Octane, Only Need one, and both at the same time.

  • Added some new rooms to the Cave and Moon biomes.

  • Some performance updates

  • Improved the background cloud fill, mostly focused on lower-quality settings

  • Overhauled the general shaders

Resolved Small lag spikes on some pcs for the following:

  • Rocky Rumble Projectiles

  • First Occurrence of the Train traps

  • Entering the Shop

  • Drop pod enemies

  • BurningBlades/Bolstered blades charge start

  • Entering Chest rooms

  • Sniper Ultimate effect

  • Enemy Enrage

  • Barrel Explosions

  • Reward drops

  • Hover Clubs explosion

  • Gaining Ultimate Charge

  • Collecting a heart

  • Barfingtons Barf

  • Heal beams

Bug Fixes:

  • Fixed issue where input glyphs were not correctly showing on some tooltips

  • Fixed an issue where the Tick on L&P and the Chest would flicker on the minimap

  • Resolved an issue where numerous enemies could not have their fire rates adjusted, which would affect some enemies when they enrage

Source

Steam News / 5 September 2022

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