What changed
2 fixes0 additions3 changes1 removal
changedI fail at QA. Probably because I have no QA team... or team. Anyway, thanks, again, to some reports from very understanding users, I have a batch of fixes here. This update includes the ones previously pushed to the experimental branch (and detailed in the previous announcement), as well as the following new fixes:
changedlevel 4gluttony feed bite does less damage and heals less
removedlevel 4gluttony must now be at leat somewhat facing you before attacking with his charge/beam, and should no longer snap to facing you
fixedlevel 4fixed a bug causing gluttony to spawn feeder ghouls in invalid locations (such as behind him)
changedlevel 4slightly increased gluttony's hitpoints to account for what should be an easier fight overall
fixedlevel 6fixed glitch where final boss would just start wandering away and get stuck on a wall... seriously... who is running this QA department? oh yeah... me... Thanks to those who reported the issues, and sorry for them existing in the first place. There are a bunch more general issues I plan on working on over time (overall balance, fun type issues), but for now when something is actually broken i want to get a fix out right away (hopefully without breaking anything else). -Sean
Tom vs. The Armies of Hell changes
changedI fail at QA. Probably because I have no QA team... or team. Anyway, thanks, again, to some reports from very understanding users, I have a batch of fixes here. This update includes the ones previously pushed to the experimental branch (and detailed in the previous announcement), as well as the following new fixes:
changedgluttony feed bite does less damage and heals less
removedgluttony must now be at leat somewhat facing you before attacking with his charge/beam, and should no longer snap to facing you
fixedfixed a bug causing gluttony to spawn feeder ghouls in invalid locations (such as behind him)
changedslightly increased gluttony's hitpoints to account for what should be an easier fight overall
I fail at QA. Probably because I have no QA team... or team. Anyway, thanks, again, to some reports from very understanding users, I have a batch of fixes here. This update includes the ones previously pushed to the experimental branch (and detailed in the previous announcement), as well as the following new fixes:
level 4
gluttony feed bite does less damage and heals less
gluttony must now be at leat somewhat facing you before attacking with his charge/beam, and should no longer snap to facing you
fixed a bug causing gluttony to spawn feeder ghouls in invalid locations (such as behind him)
slightly increased gluttony's hitpoints to account for what should be an easier fight overall
level 6
fixed glitch where final boss would just start wandering away and get stuck on a wall... seriously... who is running this QA department? oh yeah... me... Thanks to those who reported the issues, and sorry for them existing in the first place. There are a bunch more general issues I plan on working on over time (overall balance, fun type issues), but for now when something is actually broken i want to get a fix out right away (hopefully without breaking anything else). -Sean