HomeGamesUpdatesPricingMethodology
Steam News20 March 20179y ago

Difficulty Adjustment Live

Hey Everyone, Been a while since my last update, but I heard some more feedback that easy mode wasn't yet easy enough. So, I decided to crank everything down another notch, including Normal and Hard modes.

Full notes

Full Tom vs. The Armies of Hell update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Everyone, Been a while since my last update, but I heard some more feedback that easy mode wasn't yet easy enough. So, I decided to crank everything down another notch, including Normal and Hard modes. Items now drop a little bit more frequently in all modes, enemies do less damage overall (a little bit at least), and Easy mode gives you a bunch more ammo per soul. Hopefully that gets easy mode into a more enjoyable territory. If not, let me know, and I'll keep hammering at it.

What changed

0 fixes0 additions3 changes0 removals
  • Balance
changedHey Everyone, Been a while since my last update, but I heard some more feedback that easy mode wasn't yet easy enough. So, I decided to crank everything down another notch, including Normal and Hard modes. Items now drop a little bit more frequently in all modes, enemies do less damage overall (a little bit at least), and Easy mode gives you a bunch more ammo per soul. Hopefully that gets easy mode into a more enjoyable territory. If not, let me know, and I'll keep hammering at it.
changedChanges:Enemies do slightly less damage overall
changedChanges:More frequent health/energy drops

Tom vs. The Armies of Hell changes

changedHey Everyone, Been a while since my last update, but I heard some more feedback that easy mode wasn't yet easy enough. So, I decided to crank everything down another notch, including Normal and Hard modes. Items now drop a little bit more frequently in all modes, enemies do less damage overall (a little bit at least), and Easy mode gives you a bunch more ammo per soul. Hopefully that gets easy mode into a more enjoyable territory. If not, let me know, and I'll keep hammering at it.
changedEnemies do slightly less damage overall
changedMore frequent health/energy drops

Changes:

  • Enemies do slightly less damage overall

  • More frequent health/energy drops

  • More ammo per soul in easy mode

-Sean

Source

Steam News / 20 March 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.