In this update4
Full notes
Full Tokyo Underground Killer update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Tokyo Underground Killer changes
Hello everyone!
From July 11 to July 13, 2025, "BilibiliWorld 2025" will be held at the National Exhibition Center in Shanghai, where"Tokyo Underground Killer"will be featured at the Indie Game Zone "2G1-04 3DM Booth".
We hope more players can experience our game and feel the thrill of high-speed slashing in the cyber neon New Tokyo! We have prepared exquisite merchandise gifts for friends who come to the venue, and we welcome everyone to come try the game!
In addition, we have optimized the playable demo of the game, with updates including:
Difficulty balancing for enemies and level
The Batter Flatliner's swing attack is now blockable with the sword
Pink Sugar Bunny's forward dash attack is now blockable with the sword
Added 5 Bento Coins to the player at mission start. Try them at the Bentoman booth to upgrade your abilities!
Added a new blood skill: Blood Spikes!
Decreased damage radius on vending machines
Added autosave after leaving the bentoman booth
Updated UI for changing blood skill sets with info about the selected blood skills
Added bloodskill preview video to start of the level
Reduced flashing effect used in the tutorial dialogue and visual novel scenes
Fixed various UI bugs
Fixed various enemy behavior bugs
The above content has been synchronized to the current Steam demo and the offline demo for BW event. Stay tuned for more updates and information!
Source
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