Full notes
Full 帝国幻想乡~TOHOTOPIA update
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What changed
- Gameplay
- Server
- Fixes
- Balance
- Maps
帝国幻想乡~TOHOTOPIA changes
[Version V0.7.5]
Release Date: 2026.6.28
--------- New Content -------------
New faction: Hakurei Empire
New feature: random faction can be selected in multiplayer or single-player matches
--------- Adjustments -------------
Improved the effect and display of the basic ability "Move & Attack". It can only grant the current unit 1 extra "Attack Action Point" per turn
Added geography system text for 9 civilizations
------- [Bug Fixes and Improvements] -------
Fixed several text description and icon errors in tech trees, abilities, and actions
Fixed several text translation errors
Fixed an out-of-sync bug caused by consecutive city level-ups in multiplayer matches
Fixed incomplete loading of Gallery and game records
Fixed the "Attack Again" buff failing when Reisen attacked with many Fantasy stacks.
Fixed Lord Mishaguji not being treated as a hero-derived unit.
Fixed abnormal move options/movement range display for Momiji Inubashiri, plus abnormal movement/action presentation in some cases.
Fixed bugs where Yuugi Hoshiguma did not deal splash damage when pushing enemy units, and vision did not refresh correctly after pushing
Fixed bugs for Utsuho Reiuji: incorrect flying vision acquisition, terrain/enemy-control info visible through fog, movement errors when Nuclear Fusion Warm-up and Psychological Trauma coexisted, and errors when creating Subtle Body after killing ships
Fixed lingering unit tokens after Sanae Kochiya killed units after drawing "Great Misfortune/Great Fortune", and Move & Attack being refreshed incorrectly when gaining General Action Points
Fixed Moriya Empire being able to treat enemy Mountains as roads
Fixed Kanako Yasaka gaining bonuses from enemy Mountain buildings, and leveling up in Onbashira Battlefield state switching her back to normal state
Fixed full-HP units under "Fear" not auto-healing at turn end even with available Action Points
Common Units / Map / Rules
Fixed ship culture-point upgrade requirements being too low
Fixed units standing directly on Scarlet Mist generated by Scarlet Palace not receiving bonuses correctly.
Improved status bar display for special tile types (Scarlet Mist tiles / Hidden Pulse / Heroic Runes, etc.)
Source
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