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Steam News7 June 202627d ago

June 7 Weekly Update: Hero Adjustments, Culture Design, Bug Fixes and Optimizations

Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA! Here is our development progress for this week (June 1-7). Overview We adjusted the overall pacing for deploying heroes.

In this update2

Full notes

Full 帝国幻想乡~TOHOTOPIA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions7 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Store
changedOverviewWe adjusted the overall pacing for deploying heroes. The positioning of [Rook] class heroes was changed significantly, while [Queen] and [King] class heroes received smaller adjustments. The second and third heroes now start at Lv.2. This round is an overall adjustment only, and does not yet include detailed balance changes for each individual hero, so it is not the final hero balance plan.
changedOverviewWe adjusted many designs related to Culture Points, Statues, and Codices, allowing Culture Points to start playing a role earlier.
fixedOverviewWe fixed many bugs. Important progress was made on difficult issues such as incorrect visual remnants after death and ships appearing on land. We also optimized the movement preview view and some display features.
changedOverviewWe have already replied to and handled part of the community feedback about bugs, balance, suggestions, and other topics. Because the workload is still very heavy, and we need to prioritize game development, many messages are still backlogged. In the future, response times for community feedback may be extended to around 2-3 weeks.
changedOverviewFor players affected by the price reduction issue, all compensation DLC for previously registered players has been sent out this week. If you did not receive it, I may have missed your case, so please contact me again. If you have not applied for compensation yet, you are welcome to contact me to claim it.
changedOverviewIf you did not buy the game in a Chinese-language region during the first three days at the launch-day price, you can ignore the previous item.

帝国幻想乡~TOHOTOPIA changes

changedWe adjusted the overall pacing for deploying heroes. The positioning of [Rook] class heroes was changed significantly, while [Queen] and [King] class heroes received smaller adjustments. The second and third heroes now start at Lv.2. This round is an overall adjustment only, and does not yet include detailed balance changes for each individual hero, so it is not the final hero balance plan.
changedWe adjusted many designs related to Culture Points, Statues, and Codices, allowing Culture Points to start playing a role earlier.
fixedWe fixed many bugs. Important progress was made on difficult issues such as incorrect visual remnants after death and ships appearing on land. We also optimized the movement preview view and some display features.
changedWe have already replied to and handled part of the community feedback about bugs, balance, suggestions, and other topics. Because the workload is still very heavy, and we need to prioritize game development, many messages are still backlogged. In the future, response times for community feedback may be extended to around 2-3 weeks.
changedFor players affected by the price reduction issue, all compensation DLC for previously registered players has been sent out this week. If you did not receive it, I may have missed your case, so please contact me again. If you have not applied for compensation yet, you are welcome to contact me to claim it.

Hello everyone! This is Tenkajin IceCream, developer of TOHOTOPIA!

Here is our development progress for this week (June 1-7).

Overview

  • We adjusted the overall pacing for deploying heroes. The positioning of [Rook] class heroes was changed significantly, while [Queen] and [King] class heroes received smaller adjustments. The second and third heroes now start at Lv.2. This round is an overall adjustment only, and does not yet include detailed balance changes for each individual hero, so it is not the final hero balance plan.

  • We adjusted many designs related to Culture Points, Statues, and Codices, allowing Culture Points to start playing a role earlier.

  • We fixed many bugs. Important progress was made on difficult issues such as incorrect visual remnants after death and ships appearing on land. We also optimized the movement preview view and some display features.

  • We have already replied to and handled part of the community feedback about bugs, balance, suggestions, and other topics. Because the workload is still very heavy, and we need to prioritize game development, many messages are still backlogged. In the future, response times for community feedback may be extended to around 2-3 weeks.

  • For players affected by the price reduction issue, all compensation DLC for previously registered players has been sent out this week. If you did not receive it, I may have missed your case, so please contact me again. If you have not applied for compensation yet, you are welcome to contact me to claim it.

  • If you did not buy the game in a Chinese-language region during the first three days at the launch-day price, you can ignore the previous item.

  • Our planned development work for June includes developing the Hakurei Empire, making major adjustments to the Komeiji Empire, many balance adjustments, continued bug fixes, translation fixes, and improvements to the convenience of game interactions.

Detailed Version Update

For the detailed changes in this week's released version, please see the link below:

https://store.steampowered.com/news/app/3774440/view/705522044475802589

Source

Steam News / 7 June 2026

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