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Steam News1 May 20262mo ago

Early Access Launching May 14th (Koishi Day)! & Dev Update

Hi everyone! We have some exciting news and a quick dev update for you all! Early Access Launch Date! We are thrilled to announce that our Early Access will officially launch on May 14th (5/14 - Koishi Day)!

Full notes

Full 帝国幻想乡~TOHOTOPIA update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Performance
addedApologies for the radio silence! I want to sincerely apologize for being a bit quiet over the last two months. Our two-person team has been completely heads-down "cooking" and coding new content, so I slightly fell behind on checking Discord and Steam discussions. Starting the next few days, I will be carefully reading through all your feedback and suggestions one by one!(But don't worry, I did read and apply all the balance suggestions you gave us back in March! Thank you so much!)
changedFaction Balancing has been adjusted.
addedMulti-Language Mod Support! (This allows community translations and new languages to be easily loaded directly into the game!)
changedHuge improvements to Multiplayer optimization, Tutorial, Encyclopedia, and various minor details!
changedWhat's next? From now until the EA launch, we will keep focusing on squashing bugs, fine-tuning the balance, and improving the overall QoL (Quality of Life) and user experience.

帝国幻想乡~TOHOTOPIA changes

addedApologies for the radio silence! I want to sincerely apologize for being a bit quiet over the last two months. Our two-person team has been completely heads-down "cooking" and coding new content, so I slightly fell behind on checking Discord and Steam discussions. Starting the next few days, I will be carefully reading through all your feedback and suggestions one by one!(But don't worry, I did read and apply all the balance suggestions you gave us back in March! Thank you so much!)
changedFaction Balancing has been adjusted.
addedMulti-Language Mod Support! (This allows community translations and new languages to be easily loaded directly into the game!)
changedHuge improvements to Multiplayer optimization, Tutorial, Encyclopedia, and various minor details!
changedWhat's next? From now until the EA launch, we will keep focusing on squashing bugs, fine-tuning the balance, and improving the overall QoL (Quality of Life) and user experience.

Hi everyone! We have some exciting news and a quick dev update for you all!

Early Access Launch Date!

We are thrilled to announce that our Early Access will officially launch on May 14th (5/14 - Koishi Day)!

🎉 Thank you all so much for your continuous support and patience.

Apologies for the radio silence! I want to sincerely apologize for being a bit quiet over the last two months. Our two-person team has been completely heads-down "cooking" and coding new content, so I slightly fell behind on checking Discord and Steam discussions. Starting the next few days, I will be carefully reading through all your feedback and suggestions one by one!(But don't worry, I did read and apply all the balance suggestions you gave us back in March! Thank you so much!)

What we've been working on these past 2 months:

Here is a quick progress report on what we’ve achieved:

  • Chireiden Faction is fully developed!

  • Culture System is completed!

  • Faction Balancing has been adjusted.

  • Multi-Language Mod Support! (This allows community translations and new languages to be easily loaded directly into the game!)

  • Huge improvements to Multiplayer optimization, Tutorial, Encyclopedia, and various minor details!

What's next? From now until the EA launch, we will keep focusing on squashing bugs, fine-tuning the balance, and improving the overall QoL (Quality of Life) and user experience.

Just wanted to give you all a heads-up on our progress. Thank you so much for sticking with us!

Source

Steam News / 1 May 2026

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