Full notes
Full Together: Moon Escape update
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Repeated intro
Greetings, astronauts of questionable sanity,
What changed
- Gameplay
- Performance
Together: Moon Escape changes
It’s me again — the one-person lifeform responsible for keeping this moon barely functional. I’ve just deployed a small update, because if I don’t, the voices get louder.
🌓 What’s New:
A real loading screen! There’s now a spinning moon while levels load. Hypnotic, pointless, beautiful.
Improved lunar visuals: Textures on the moon’s surface now look way better. Please stop licking your monitor.
Invisible walls everywhere: Blocking volumes now prevent players from running off into the void. You’re not supposed to leave. None of us are.
Better co-op invites: Inviting your friend should now work more consistently. If you have friends.
There are also a few unlisted bugfixes, optimizations, and sacrifices to the Unreal gods.
If you want the full story — or just to yell at me directly — join the official Discord. That’s where all the bugs, ideas, and mild emotional breakdowns live. 👉 Join the Discord!
Until next time, – Carlos (yes, it’s just me) 🌕
Source
Changelog.gg summarizes and formats this update. How we read updates.
