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Steam News29 January 20265mo ago

Version 0.27.30

Additions Added Interaction animations for collecting pickups (Power ups, health and ammo) Changes Vehicle weapons damage balance passes Increased how much shield is obtained trough the shield power-up Updated colors fo

Full notes

Full Toaster Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
addedAdditionsAdded Interaction animations for collecting pickups (Power ups, health and ammo)
changedChangesVehicle weapons damage balance passes
changedChangesIncreased how much shield is obtained trough the shield power-up
changedChangesUpdated colors for transformation values on builder mode UI
fixedBug fixesMore customization UI fixes
fixedBug fixesFixed soft kill barriers not working working properly due to collision issues

Additions

  • Added Interaction animations for collecting pickups (Power ups, health and ammo)

Changes

  • Vehicle weapons damage balance passes

  • Increased how much shield is obtained trough the shield power-up

  • Updated colors for transformation values on builder mode UI

Bug fixes

  • More customization UI fixes

  • Fixed soft kill barriers not working working properly due to collision issues

  • Fixed some kill barriers at underhigh being to close to the playable zone

  • Switched execution and body grab inputs

  • Fixes to vehicle weapons not performing damage if they had explosive properties

  • Fixed Shield power up not granting bonus shield to players when grabbed

  • Fixed quick melee not giving previously used weapon

  • Fixed weapon bug that would cause weapon to be cocked more than once if the player performed a quick swap

  • Fixed weapon fire rate power up not working

Source

Steam News / 29 January 2026

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