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Steam News7 May 20262mo ago

Ongoing Improvements #7: Rewards & Interaction Improvements (2026.5.7)

Dear players, We are continuing to roll out small updates based on your feedback.

In this update4

Full notes

Full 集墨聚场™:三国(单机版) update

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What changed

11 fixes9 additions1 change0 removals
  • Events
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
addedWe are continuing to roll out small updates based on your feedback. This update focuses on adding more rewards and convenience features, while also fixing a range of progression, interaction, and presentation issues:
addedFixes & ImprovementsAdded one-click selling by item quality to improve inventory management efficiency
addedFixes & ImprovementsAdded random skill rewards to all main and side quests for every playable character: Chapter 1 rewards: Blue quality Chapter 2 rewards: Purple quality Chapter 4 rewards: Orange quality
addedFixes & ImprovementsAdded random equipment rewards to all main and side quests for every playable character: Chapter 1 rewards: Blue quality Chapter 2 rewards: Purple quality Chapter 4 rewards: Orange quality
addedFixes & ImprovementsAdded more NPCs to the County Office to handle different responsibilities and improve scene functionality
fixedCombat & System FixesFixed the [Revitalize] modifier: it now restores 70% shield every round, without exceeding the maximum shield limit

集墨聚场™:三国(单机版) changes

addedWe are continuing to roll out small updates based on your feedback. This update focuses on adding more rewards and convenience features, while also fixing a range of progression, interaction, and presentation issues:
addedAdded one-click selling by item quality to improve inventory management efficiency
addedAdded random skill rewards to all main and side quests for every playable character: Chapter 1 rewards: Blue quality Chapter 2 rewards: Purple quality Chapter 4 rewards: Orange quality
addedAdded random equipment rewards to all main and side quests for every playable character: Chapter 1 rewards: Blue quality Chapter 2 rewards: Purple quality Chapter 4 rewards: Orange quality
addedAdded more NPCs to the County Office to handle different responsibilities and improve scene functionality

Dear players,

We are continuing to roll out small updates based on your feedback. This update focuses on adding more rewards and convenience features, while also fixing a range of progression, interaction, and presentation issues:

Fixes & Improvements

  • Added one-click selling by item quality to improve inventory management efficiency

  • Added random skill rewards to all main and side quests for every playable character:

    • Chapter 1 rewards: Blue quality

    • Chapter 2 rewards: Purple quality

    • Chapter 4 rewards: Orange quality

  • Added random equipment rewards to all main and side quests for every playable character:

    • Chapter 1 rewards: Blue quality

    • Chapter 2 rewards: Purple quality

    • Chapter 4 rewards: Orange quality

  • Added more NPCs to the County Office to handle different responsibilities and improve scene functionality

Combat & System Fixes

  • Fixed the [Revitalize] modifier: it now restores 70% shield every round, without exceeding the maximum shield limit

  • Fixed an issue where bounty levels could exceed level 15

  • Fixed a rare freeze that could occur after surrendering in Sandbox Battles

  • Fixed an issue where BGM would disappear after entering Sandbox Battles

Progression & Interaction Fixes

  • Fixed an issue where NPCs could not repeat random dialogue correctly

  • Fixed missing UI elements in Zhang Shiping’s late persuasion sequence after loading a save

  • Fixed an issue where the map could not be opened inside Zhang Shiping’s estate

  • Fixed an issue where the “Search Enemy” state would not automatically close after entering a new scene

  • Fixed an issue where the map could become filled with “You” markers

  • Fixed an issue in Guan Yu’s prologue where players could skip the main quest and trigger the next quest early

Planned for the Next Update

  • Add lock functionality for skills and soldier cards

  • Add one-click synthesis for items, skills, and soldiers of selected quality

  • Add NPCs that recycle excess manpower, horses, and food resources

  • Improve interaction controls by adding a key-based interaction option for nearby NPCs

  • Fix an issue where some blue character trading circles could not be closed properly

We will continue maintaining this update pace, fixing issues and refining the overall gameplay experience.

Thank you for your continued support and feedback!

Source

Steam News / 7 May 2026

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