Tiny Terraces
Steam News 1 April 20261mo ago

Patch v0.92.916.10027

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 Another little patch to fix a few more things. (as of v 0.92.916.10027) 🔨Here are some things that I have added/fixed/changed. Fixed "Okay" button of Progress Goal Comp…

Update log

Full Tiny Terraces update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞

Extracted changes

10 fixes2 additions7 changes0 removals
  • Fixes
  • UI and audio
  • Performance
fixed🔨Here are some things that I have added/fixed/changed.Fixed "Okay" button of Progress Goal Completion getting blocked/not registering.
changed🔨Here are some things that I have added/fixed/changed.Lowered volume of Nighttime Ambience to be roughly equal to daytime volume
fixed🔨Here are some things that I have added/fixed/changed.Fixed some leftover rain sounds during other weather types
fixed🔨Here are some things that I have added/fixed/changed.Fixed a text error
fixed🔨Here are some things that I have added/fixed/changed.Fixed some sounds playing when they shouldn't
fixed🔨Here are some things that I have added/fixed/changed.Fixed bridge collisions not be properly updated upon removal

Another little patch to fix a few more things.

(as of v 0.92.916.10027)

🔨Here are some things that I have added/fixed/changed.

  • Fixed "Okay" button of Progress Goal Completion getting blocked/not registering.

  • Lowered volume of Nighttime Ambience to be roughly equal to daytime volume

  • Fixed some leftover rain sounds during other weather types

  • Fixed a text error

  • Fixed some sounds playing when they shouldn't

  • Fixed bridge collisions not be properly updated upon removal

  • Adjusted some code

  • Fixed some audio errors

  • Lowered memory usage of audio

  • Fixed a small performance hitch upon starting placement of a bunch of seeds with the area plant

  • Added a game version number at the top of the escape menu

  • Added a option in the upgrade menu to enable Default on/off auto-level for newly made fellas - it is set "On" by default so if you don't want it you'll need to turn it off.

  • Fixed some more potential production building breaking code.

  • Fixed a quit hang, where the game wouldn't fully quit.

  • Lowered size of the game some more.

(?) = possible fix

📃Known Issues:

  • Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)

  • Strange visuals with the fellas after a while of playing.

  • (?) Performance degrades over time [Probably because of memory leaks(but currently unsure)]

  • Crashes sometimes [Also probably because of memory leaks(but currently unsure)]

  • Various visual issues

  • Click through UI sometimes(mainly on Mobile, might be on PC as well)

  • CosmeticGhost CarryingFellas walk around with nothing in their hands.

Thanks for checking out the game! :D

Outside of other patches to fix stuff, I am working on the next update that'll have some more goals to complete, so yeah look forward to that sometime soon.

Try out the game if you haven't :)

*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.

Source

Steam News / 1 April 2026

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