Tiny Terraces
Steam News 17 May 20264d ago

Patch v0.93.966.10754

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞 I messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the tried the game. This pat…

Update log

Full Tiny Terraces update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hello there, fellow Tiny Terrace enjoyers! 🌿🌱🌞

Extracted changes

14 fixes2 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
addedI messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the tried the game.
addedThis patch fixes the issue, but if you had one of those broken farms they still wont be usable so you'll have to start a new farm and everything should function properly.
fixed🔨Here are some things that I have added/fixed/changed.Fixed first farm(for new players) being unplayable.
fixed🔨Here are some things that I have added/fixed/changed.Fixed the loading bar not being reset properly after first load.
fixed🔨Here are some things that I have added/fixed/changed.Fixed Fermentation Rock "All" & "Connected" multi-production buttons not starting the recipe on the other selected buildings.
fixed🔨Here are some things that I have added/fixed/changed.Fixed leftover objects from menu hurting performance

I messed up on the last patch, which caused new farms(when you hadn't played prior) were unusable, so sorry to anybody in the past 3ish days the tried the game.

This patch fixes the issue, but if you had one of those broken farms they still wont be usable so you'll have to start a new farm and everything should function properly.

here's some more fixes.

(as of v 0.93.966.10754)

🔨Here are some things that I have added/fixed/changed.

  • Fixed first farm(for new players) being unplayable.

  • Fixed the loading bar not being reset properly after first load.

  • Fixed Fermentation Rock "All" & "Connected" multi-production buttons not starting the recipe on the other selected buildings.

  • Fixed leftover objects from menu hurting performance

  • Fixed Extra objects spawned on new farms.

  • Fixed visual sorting issue on Tree Trunks and Shadows

  • Fixed missing plants in the journal from the v0.93 update.

  • Fixed issue that would break the building move mode, if it was swapped out of mid move/selection of a building.

  • Fixed Wind & Particle settings not affecting the first playthrough correctly if never re-loaded the save.

  • Fixed middle dirt and pond not being destructible objects

  • Disabled plant particles for now as they are visually incorrect.

  • Made all building particles respect the particles setting.

  • Fixed issue with the middle seed selector tutorial X button's collider.

  • Fixed middle menu sliding up while trying to press the X button to close the tutorial popups

  • Fixed first click not registering.

(?) = possible fix

📃Known Issues:

  • Loading back in sometimes malfunctions, causing a clearing of some amount of your farm. (possibly fixed)

  • Strange visuals with the fellas after a while of playing.

  • (?) Performance degrades over time [Probably because of memory leaks(but currently unsure)]

  • Crashes sometimes [Also probably because of memory leaks(but currently unsure)]

  • Various visual issues

  • Click through UI sometimes(mainly on Mobile, might be on PC as well)

  • Cosmetic(?) Ghost CarryingFellas walk around with nothing in their hands.
  • Resizing Cursor doesn't show up when in windowed mode and trying to adjust window size.

  • Visual bug where a tree when getting knocked down vibrates violently instead of falling correctly

Thanks for checking out the game! :D

Try out the game if you haven't :)

*Note that these updates are delayed for mobile by a day or two, because they must get approval from Apple & Google before going live.

Source

Steam News / 17 May 2026

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