Full notes
Full Timelines: Frame of Mind update
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What changed
- Balance
- UI and audio
- Gameplay
Timelines: Frame of Mind changes
I know the page isn't the most exciting or has a lot of content to show what it's really about, but I have a good reason for that.
A few months ago, around December, I began having problems with my mental health to the point where I reached an all-time low.
I had to slow down production and take a break to prevent myself from losing it even further.
I'm doing ok now. Not really great but getting back on my feet.
One thing I can assure though is that I've been working on improving and polishing the game as much as I can.
A lot of improvements have been made such as audio cleanup, use of shaders, interface upgrades, gameplay expansion, map upgrades, and more!
The time I spend working on it is made to bring it as close to what I hope for or to at least give a sense of what I'm trying to accomplish.
I'm still working on the game, however, I have to take care of my mental health a lot more.
Once I have more content implemented, I'll add some new screenshots and clips.
Hope you understand,
Source
Changelog.gg summarizes and formats this update. How we read updates.
