Full notes
Full Time Break Chronicles update
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What changed
- Compatibility
- Gameplay
- Balance
- Performance
- Fixes
- UI and audio
This beta branch patch addresses some bug reports and balance feedback, and adds a few more requested features. This is likely to be the last beta branch patch before we bring this build to the stable branch.
Changelog for version 0.6.13b
Added option to view battle log after winning a battle
Added "condense" option for battle turn order list, toggle with Triangle/Y/F1 or clicking on expand/condense
Battle speed being changed in battle will now update global game option, to be consistent with condense
Sort options on party select now opens a menu instead of forcing you to cycle through the 8 options
Added some additional pre-battle banter and other flavor text related to new heroes
Reduced Morph Core relic's effect from 3 stacks to 2
Krethik's Ring relic changed from a conversion effect to a multiplier bonus
Blueberry relic modifier increased from 25% to 40%
Seth's Toxin relic debuff is now stackable and deals a flat 5% Max HP per stack
Shifted Lizardman's attributes a bit toward more speed/tech
Lizardman's Hibernate now also restores MP, and automatically wakes up when at full HP
Venom Bite skill (Lizardman, Charmer) lv 3 now triggers its damage on attack hits from anybody
Shredder Saw boss relic now also automatically casts Spinning Blade for free at turn start
EXTREME Energy relic changed to only affect sleep damage, but at 90% reduction, with a small speed bonus
Changed Hypnotic Presence passive (Siren, Diva, Charmer) to apply sleep at start of enemy turn instead of end, to help give it a niche to preempt turns
Updated description for Gamma Wave skill to list effect values
Updated auto-battle AI for Inscriber Claire to only use Analyze once, and skip the status menu activation
Updated general auto-battle AI for non-physicist Claire forms to use all skills equally (except transform) instead of prioritizing healing
Morph will no longer copy skills from a mirror image summon, as it has the possibility of infinite skill copy loops/crashes and other related issues
Fixed a possible crash when Morph character was initialized in battle with certain hero combos in a particular order
Fixed Lich's Sorcery skill gating Firestorm behind level 2 instead of Frost Ray
Fixed a couple of minor visual bugs with turn order list when bonus actions are used by a character on a free turn
Fixed Revenge Token relic's description to list the actual correct 10% endurance penalty, instead of 20%
Fixed description not displaying for certain relics when viewed from the party item menu mid-run
Fixed Dan's Bottle relic not applying its debuff properly
Fixed Chainsaw skill not applying its lv 3 debuff properly
Fixed Regrowth skill having infinite duration
Fixed Ice Mage's Frost Shield not triggering onDamageBlocked effects/relics properly
Fixes for a couple of typos
Source
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