Full notes
Full Tim Climpy's Warfair update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
- Performance
- Store
Tim Climpy's Warfair changes
Small patch this time! Some smaller fixes as we near leaving early access!
Added new announcer audio
Updated Incendiary fire effects
Updated shaders
Fixed bot spawn issue on Island map
Reduced strength of cloud shadows
After your first death on a team gamemode, your spawn points will randomise to avoid spawn camping on Haunted House
Fixed some small issues with fog
Updated multiple components to improve performance
Fixed cursor disappearing if you paused on the deploy screen
Fixed icon for Invisible perk
Fixed icon for when you have no perk
Fixed mech spawning effect erroring and not showing
Improved performance of audio engine
Fixed an issue where bots would not get the correct skin assigned
Fixed issue with next/previous page buttons on main menu
Improved loading performance of maps
Tweaked some doors on Haunted house map
Fixed a performance issue in the main menu
Improved performance of ai navigation on El Mondo
Source
Changelog.gg summarizes and formats this update. How we read updates.
