Full notes
Full Tim Climpy's Warfair update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- UI and audio
- Gameplay
- Maps
Another week, another set of fixes!
Optimised performance during menus and game with more efficient input code
Fixed a collider size discrepancy between right and left legs and arms
Tweaked gun shot sounds for multiple guns
Remove default sights if using a different scope
Updated sky shader
Changed night time colours to be less purple
Increase stars at night
Fixed an issue with Aurora at night
Updated Local Global Illumination shader
Fixed an issue where bots may spawn under the ground on the Island map
Fixed reflective shadow map lighting changes linked to directional light position
Improved raycasts for GI
Optimised Audio engine further
Source
Changelog.gg summarizes and formats this update. How we read updates.
