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- Ticking Together
Ticking Together is now released on Steam!
Step into a neon-lit cyberpunk world, team up with your friends, and race against time to survive in this chaotic co-op platformer. 💥 Defuse a live bomb every 15 seconds to stay alive. 🤝 Play solo or with up to 3 frie…
Store1 change - Ticking Together
🎯 Ticking Together – Hotfix Update is Live!
Hey everyone! We’ve just released a hotfix update for the demo of Ticking Together! This update focuses on improving stability, fixing crashes, and optimizing overall performance. Here’s what’s new 👇 🛠️ Fixes & Improv…
Event10 changesFixPerformance - Ticking Together
🌍 Devlog #3 – Multiplayer & Systems: The Bigger Picture
Greetings, adventurers! 🌐 In our final devlog for this cycle, we’re exploring the systems that bring the world together, from level design to multiplayer features. Level Selection: Choose Your Path Dive into 4 handcraf…
Event5 changesUI/audio - Ticking Together
☠️ Devlog #2 – Death & Respawn: Challenge Redefined
Hey challengers! ⚔️ Mistakes are part of the parkour journey, but in our game, even failure has style. Here’s how we reimagined death and respawn mechanics to keep the pace exciting. Fall Death: Gravity Always Wins A mi…
Event3 changesGameplay - Ticking Together
💣 Devlog #1 – Bombs: Explosive Gameplay
Hello daredevils! 💥 In this devlog, we’re talking about something that adds both strategy and chaos to the parkour world: bombs. These aren’t just tools, they’re game-changers. Bomb Throw: Precision is Power Take aim a…
Patch notes3 changesWorkshopGameplay - Ticking Together
🎥 Devlog #0 – Movement: Freedom in Motion
Greetings, runners! 🏃♂️ Today we’re back with a fresh look at the movement system that makes our parkour game flow like never before. Movement is the heart of any parkour experience, and we wanted to push the boundari…
Patch notes6 changesGameplay




