In this update4
Full notes
Full Ticking Together update
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Repeated intro
Greetings, adventurers! 🌐 In our final devlog for this cycle, we’re exploring the systems that bring the world together, from level design to multiplayer features.
What changed
- Events
- UI and audio
Ticking Together changes
Level Selection: Choose Your Path
Dive into 4 handcrafted levels plus a tutorial to master the basics. Each one is designed to challenge different aspects of your movement skills.
Ping System: Communication Without Words
Self Ping: Mark areas for yourself as reminders.
Ping Others: Share important spots with teammates instantly.
Vivox Proximity Chat: Real Voices, Real Tension
Talk to players near you and only near you. Whether you’re strategizing or taunting, proximity voice chat makes every encounter more immersive.
UI & Lobby Scene: A Smooth Start
We’ve built intuitive menus and a lobby system where players can gather before leaping into action. Simple, clear, and stylish.
✨ We’ll keep sharing the step-by-step progress of our new parkour game.
👉 Stay tuned for more updates!
Source
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